Skip to main content
Top

2020 | OriginalPaper | Chapter

Experiences Using Three App Prototyping Tools with Different Levels of Fidelity from a Product Design Student’s Perspective

Authors : Amanda Coelho Figliolia, Frode Eika Sandnes, Fausto Orsi Medola

Published in: Innovative Technologies and Learning

Publisher: Springer International Publishing

Activate our intelligent search to find suitable subject content or patents.

search-config
loading …

Abstract

Prototyping has become a widely embraced technique in different design fields to facilitate early user involvement to ensure that the end-product meets the users’ needs. Each design field has its tools and traditions for working with prototypes. This paper documents experiences with smartphone app prototyping from a product design student’s perspective. Three prototyping tools with different fidelity levels were explored. Based on these experiences we reflect upon the prototyping tool characteristics and their suitability for non-computer scientist. We envisage that our experiences may be useful for other product designers who want to develop smartphone apps.

Dont have a licence yet? Then find out more about our products and how to get one now:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literature
1.
go back to reference Sandnes, F.E.: Universell utforming av IKT-systemer. Universitetsforlaget, Oslo (2018) Sandnes, F.E.: Universell utforming av IKT-systemer. Universitetsforlaget, Oslo (2018)
5.
go back to reference Bochmann, S., Ritz, T.: Prototyping Tools for Mobile Applications. Steinbeis-Ed. (2013) Bochmann, S., Ritz, T.: Prototyping Tools for Mobile Applications. Steinbeis-Ed. (2013)
6.
7.
go back to reference Ferrari, A.L.M., dos Santos, A.D.P., da Silva Bertolaccini, G., Medola, F.O., Sandnes, F.E.: Evaluation of orthosis rapid prototyping during the design process: analysis of verification models. In: Di Nicolantonio, M., Rossi, E., Alexander, T. (eds.) AHFE 2019. AISC, vol. 975, pp. 298–307. Springer, Cham (2020). https://doi.org/10.1007/978-3-030-20216-3_28CrossRef Ferrari, A.L.M., dos Santos, A.D.P., da Silva Bertolaccini, G., Medola, F.O., Sandnes, F.E.: Evaluation of orthosis rapid prototyping during the design process: analysis of verification models. In: Di Nicolantonio, M., Rossi, E., Alexander, T. (eds.) AHFE 2019. AISC, vol. 975, pp. 298–307. Springer, Cham (2020). https://​doi.​org/​10.​1007/​978-3-030-20216-3_​28CrossRef
8.
go back to reference Figliolia, A., Medola, F., Sandnes, F., Rodrigues, A.C.T., Paschoarelli, L.C.: Avoiding product abandonment through user centered design: a case study involving the development of a 3D printed customized upper limb prosthesis. In: Di Nicolantonio, M., Rossi, E., Alexander, T. (eds.) AHFE 2019. AISC, vol. 975, pp. 289–297. Springer, Cham (2020). https://doi.org/10.1007/978-3-030-20216-3_27CrossRef Figliolia, A., Medola, F., Sandnes, F., Rodrigues, A.C.T., Paschoarelli, L.C.: Avoiding product abandonment through user centered design: a case study involving the development of a 3D printed customized upper limb prosthesis. In: Di Nicolantonio, M., Rossi, E., Alexander, T. (eds.) AHFE 2019. AISC, vol. 975, pp. 289–297. Springer, Cham (2020). https://​doi.​org/​10.​1007/​978-3-030-20216-3_​27CrossRef
10.
go back to reference Huang, I.W.: Exploring low-fidelity prototyping methods for augmented reality usability tests. Master’s thesis, University of Twente (2018) Huang, I.W.: Exploring low-fidelity prototyping methods for augmented reality usability tests. Master’s thesis, University of Twente (2018)
11.
go back to reference Sandnes, F.E., Eika, E.: Visual augmentation of printed materials with intelligent see-through glass displays: a prototype based on smartphone and Pepper’s Ghost. In: 2018 IEEE International Conference on Artificial Intelligence and Virtual Reality, pp. 267–273. IEEE (2018). https://doi.org/10.1109/aivr.2018.00063 Sandnes, F.E., Eika, E.: Visual augmentation of printed materials with intelligent see-through glass displays: a prototype based on smartphone and Pepper’s Ghost. In: 2018 IEEE International Conference on Artificial Intelligence and Virtual Reality, pp. 267–273. IEEE (2018). https://​doi.​org/​10.​1109/​aivr.​2018.​00063
16.
go back to reference Sabbir, A.S., Bodroddoza, K.M., Hye, A., Ahmed, M.F., Saha, S., Ahmed, K.I.: Prototyping arduino and android based m-health solution for diabetes mellitus patient. In: 2016 International Conference on Medical Engineering, Health Informatics and Technology. IEEE. (2016). https://doi.org/10.1109/meditec.2016.7835360 Sabbir, A.S., Bodroddoza, K.M., Hye, A., Ahmed, M.F., Saha, S., Ahmed, K.I.: Prototyping arduino and android based m-health solution for diabetes mellitus patient. In: 2016 International Conference on Medical Engineering, Health Informatics and Technology. IEEE. (2016). https://​doi.​org/​10.​1109/​meditec.​2016.​7835360
17.
go back to reference Lee, J.C., Avrahami, D., Hudson, S.E., Forlizzi, J., Dietz, P.H., Leigh, D.: The calder toolkit: wired and wireless components for rapidly prototyping interactive devices. In: Proceedings of the 5th Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, pp. 167–175 (2004). https://doi.org/10.1145/1013115.1013139 Lee, J.C., Avrahami, D., Hudson, S.E., Forlizzi, J., Dietz, P.H., Leigh, D.: The calder toolkit: wired and wireless components for rapidly prototyping interactive devices. In: Proceedings of the 5th Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, pp. 167–175 (2004). https://​doi.​org/​10.​1145/​1013115.​1013139
28.
go back to reference Hartmann, B.: Gaining design insight through interaction prototyping tools, pp. 19–22. Stanford University, Stanford (2009) Hartmann, B.: Gaining design insight through interaction prototyping tools, pp. 19–22. Stanford University, Stanford (2009)
29.
go back to reference Silva, T.R., Hak, J.L., Winckler, M.: A review of milestones in the history of GUI prototyping tools. In: 15th IFIP TC 13th International Conference on Human-Computer Interaction (2015). hal-01343040 Silva, T.R., Hak, J.L., Winckler, M.: A review of milestones in the history of GUI prototyping tools. In: 15th IFIP TC 13th International Conference on Human-Computer Interaction (2015). hal-01343040
30.
go back to reference Silva, T.R., Hak, J.L., Winckler, M., Nicolas, O.: A comparative study of milestones for featuring GUI prototyping tools. J. Softw. Eng. Appl. 10(06), 564 (2017). hal-02146010 Silva, T.R., Hak, J.L., Winckler, M., Nicolas, O.: A comparative study of milestones for featuring GUI prototyping tools. J. Softw. Eng. Appl. 10(06), 564 (2017). hal-02146010
32.
go back to reference Mora, S., Gianni, F., Divitini, M.: RapIoT toolkit: rapid prototyping of collaborative Internet of Things applications. In: 2016 International Conference on Collaboration Technologies and Systems, pp. 438–445. IEEE (2016). https://doi.org/10.1109/cts.2016.81 Mora, S., Gianni, F., Divitini, M.: RapIoT toolkit: rapid prototyping of collaborative Internet of Things applications. In: 2016 International Conference on Collaboration Technologies and Systems, pp. 438–445. IEEE (2016). https://​doi.​org/​10.​1109/​cts.​2016.​81
34.
35.
go back to reference Nolen, S.L., Giblin-Scanlon, L.J., Boyd, L.D., Rainchuso, L.: Development and testing of a smartphone application prototype for oral health promotion. Am. Dent. Hygienists Assoc. 92(2), 6–14 (2018) Nolen, S.L., Giblin-Scanlon, L.J., Boyd, L.D., Rainchuso, L.: Development and testing of a smartphone application prototype for oral health promotion. Am. Dent. Hygienists Assoc. 92(2), 6–14 (2018)
38.
go back to reference Schwarz, D.: Jump Start Adobe XD. SitePoint (2017) Schwarz, D.: Jump Start Adobe XD. SitePoint (2017)
39.
go back to reference Eisenman, B.: Learning react native: Building native mobile apps with JavaScript. O’Reilly Media, Inc (2015) Eisenman, B.: Learning react native: Building native mobile apps with JavaScript. O’Reilly Media, Inc (2015)
40.
go back to reference Dalmasso, I., Datta, S.K., Bonnet, C., Nikaein, N.: Survey, comparison and evaluation of cross platform mobile application development tools. In: 2013 9th International Wireless Communications and Mobile Computing Conference, pp. 323–328. IEEE (2013). https://doi.org/10.1109/iwcmc.2013.6583580 Dalmasso, I., Datta, S.K., Bonnet, C., Nikaein, N.: Survey, comparison and evaluation of cross platform mobile application development tools. In: 2013 9th International Wireless Communications and Mobile Computing Conference, pp. 323–328. IEEE (2013). https://​doi.​org/​10.​1109/​iwcmc.​2013.​6583580
42.
go back to reference Teplov, D.: Development of a mobile online banking UX/UI prototype, Thesis (2019) Teplov, D.: Development of a mobile online banking UX/UI prototype, Thesis (2019)
43.
go back to reference Sandnes, F.E., Eika, E., Medola, F.O.: Improving the usability of interactive systems by incorporating design thinking into the engineering process: raising computer science students’ awareness of quality versus quantity in ideation. In: 2019 5th Experiment International Conference, pp. 172–176. IEEE (2019). https://doi.org/10.1109/expat.2019.8876490 Sandnes, F.E., Eika, E., Medola, F.O.: Improving the usability of interactive systems by incorporating design thinking into the engineering process: raising computer science students’ awareness of quality versus quantity in ideation. In: 2019 5th Experiment International Conference, pp. 172–176. IEEE (2019). https://​doi.​org/​10.​1109/​expat.​2019.​8876490
Metadata
Title
Experiences Using Three App Prototyping Tools with Different Levels of Fidelity from a Product Design Student’s Perspective
Authors
Amanda Coelho Figliolia
Frode Eika Sandnes
Fausto Orsi Medola
Copyright Year
2020
DOI
https://doi.org/10.1007/978-3-030-63885-6_60

Premium Partner