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2017 | OriginalPaper | Chapter

Factors Affecting the Gaming Experience of Older Adults in Community and Senior Centres

Authors : Fan Zhang, Simone Hausknecht, Robyn Schell, David Kaufman

Published in: Computers Supported Education

Publisher: Springer International Publishing

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Abstract

This study investigated whether a Wii Bowling tournament could improve older adults’ attitudes towards digital games and factors affecting their gaming experience. This study applied a two-group pre-post design. A total of 142 older adults aged 60 and over were recruited from 14 community and senior centers (N = 81 in the experimental group; N = 61 in the control group). The participants in the experimental group formed a total of 21 teams, which played against one another once a week for a period of eight weeks. The findings indicated that the Wii Bowling tournament improved older adults’ attitudes towards digital games (t = 2.53, p = .01). More importantly, the authors identified six factors that contributed to the positive gaming experience of older adults in community and senior centers.

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Metadata
Title
Factors Affecting the Gaming Experience of Older Adults in Community and Senior Centres
Authors
Fan Zhang
Simone Hausknecht
Robyn Schell
David Kaufman
Copyright Year
2017
DOI
https://doi.org/10.1007/978-3-319-63184-4_24

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