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2001 | OriginalPaper | Chapter

Film and the Development of Interactive Narrative

Authors : Andy Clarke, Grethe Mitchell

Published in: Virtual Storytelling Using Virtual Reality Technologies for Storytelling

Publisher: Springer Berlin Heidelberg

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This paper explores narration in film and in videogames/virtual environments/interactive narratives. Particular attention is given to their use of the continuity of time, space and action and this is used as a means of classifying different types of work. The authors argue that the the creators of these videogames etc. need to have more authorial presence and that this can only be done through abandonning their traditional reliance on the continuity of time, space and action.

Metadata
Title
Film and the Development of Interactive Narrative
Authors
Andy Clarke
Grethe Mitchell
Copyright Year
2001
Publisher
Springer Berlin Heidelberg
DOI
https://doi.org/10.1007/3-540-45420-9_10