01-08-2013 | Catchword
Gamification
Design of IT-Based Enhancing Services for Motivational Support and Behavioral Change
Published in: Business & Information Systems Engineering | Issue 4/2013
Log inActivate our intelligent search to find suitable subject content or patents.
Select sections of text to find matching patents with Artificial Intelligence. powered by
Select sections of text to find additional relevant content using AI-assisted search. powered by