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2010 | OriginalPaper | Chapter

1. Introduction

Author : William Sims Bainbridge

Published in: Online Worlds: Convergence of the Real and the Virtual

Publisher: Springer London

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Abstract

This brief introductory chapter sets the stage for a broad discussion of many aspects of virtual worlds, by comparing episodes experienced by two avatar researchers, one in Second Life (SL), and the other in Star Wars Galaxies (SWG). Interviewer Wilber attends a medieval dance on an SL island created by Starfleet, an innovative and hard-working group of 500 Star Trek fans, who have created working virtual technology and soaring architecture to make real their fantasies about the human future. Algorithma Teq visits the Mos Eisley Cantina in SWG, where Luke Skywalker originally met Han Solo, and is scrutinized by two Imperial storm troopers, even as she attempts to remain aloof from the Star Wars mythos and simply practice her engineering skills in making droids. It can be useful to distinguish gamelike virtual worlds from non-game worlds, yet as these examples show, they are not distinct categories, and virtual worlds inevitably mix fantasy and reality in complex ways.

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Literature
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Metadata
Title
Introduction
Author
William Sims Bainbridge
Copyright Year
2010
Publisher
Springer London
DOI
https://doi.org/10.1007/978-1-84882-825-4_1