Skip to main content
Top

2019 | OriginalPaper | Chapter

Language Learning in a Cognitive and Immersive Environment Using Contextualized Panoramic Imagery

Authors : Samuel Chabot, Jaimie Drozdal, Yalun Zhou, Hui Su, Jonas Braasch

Published in: HCI International 2019 - Posters

Publisher: Springer International Publishing

Activate our intelligent search to find suitable subject content or patents.

search-config
loading …

Abstract

Immersive technologies augmented with AI for foreign language learning are currently uncommon. The Rensselaer Mandarin Project is a cognitive and immersive classroom that facilitates cultural and foreign language learning beyond a traditional classroom setting. Students perform tasks through intelligent interactions including authentic dialogues with multiple AI agents and multimodal gestures. Street View technology has the potential to further enhance foreign language learning and cultural knowledge acquisition in the Mandarin Project. Real-world panoramic scenes immerse learners in new locations and can provide richer context for more meaningful language learning. Students embark on “field trips” with cultural, historical, and lingual relevance at human-scale. Multiple learning opportunities and interactions are constructed for the various types of scenes students visit: vocabulary games, relevant AI agent dialogues, and informational lessons on cultural elements. The Mandarin Project will be assessed during a six-week classroom experience in the summer of 2019.

Dont have a licence yet? Then find out more about our products and how to get one now:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literature
2.
go back to reference Allen, D., Divekar, R.R., Drozdal, J., Balagyozyan, L.: The Rensselaer Mandarin Project - A cognitive and immersive language learning environment (2019)CrossRef Allen, D., Divekar, R.R., Drozdal, J., Balagyozyan, L.: The Rensselaer Mandarin Project - A cognitive and immersive language learning environment (2019)CrossRef
3.
go back to reference Blyth, C.: Immersive technologies and language learning. Foreign Lang. Ann. 51(1), 225–232 (2018)CrossRef Blyth, C.: Immersive technologies and language learning. Foreign Lang. Ann. 51(1), 225–232 (2018)CrossRef
4.
go back to reference Board, N.S.C.: World-readiness standards for learning languages (2015) Board, N.S.C.: World-readiness standards for learning languages (2015)
5.
go back to reference Canto, S., Ondarra, K.J.: Language learning effects through the integration of synchronous online communication: the case of video communication and second life. Lang. Learn. High. Educ. 7(1), 21–53 (2017) Canto, S., Ondarra, K.J.: Language learning effects through the integration of synchronous online communication: the case of video communication and second life. Lang. Learn. High. Educ. 7(1), 21–53 (2017)
6.
go back to reference Clark, H., Duckworth, S., Heil, J., Hotler, D., Piercy, D., Thumann, L.: The Google Cardboard Book: Explore, Engage, and Educate with Virtual Reality. EdTech Team, Irvine (2017) Clark, H., Duckworth, S., Heil, J., Hotler, D., Piercy, D., Thumann, L.: The Google Cardboard Book: Explore, Engage, and Educate with Virtual Reality. EdTech Team, Irvine (2017)
7.
go back to reference Divekar, R.R., et al.: Interaction challenges in AI equipped environments built to teach foreign languages through dialogue and task-completion. In: Proceedings of the 2018 on Designing Interactive Systems Conference 2018, pp. 597–609. ACM (2018) Divekar, R.R., et al.: Interaction challenges in AI equipped environments built to teach foreign languages through dialogue and task-completion. In: Proceedings of the 2018 on Designing Interactive Systems Conference 2018, pp. 597–609. ACM (2018)
9.
go back to reference Divekar, R.R., Zhou, Y., Allen, D., Drozdal, J., Su, H.: Building human-scale intelligent immersive spaces for foreign language learning. iLRN 2018 Montana, p. 94 (2018) Divekar, R.R., Zhou, Y., Allen, D., Drozdal, J., Su, H.: Building human-scale intelligent immersive spaces for foreign language learning. iLRN 2018 Montana, p. 94 (2018)
10.
go back to reference Güzel, S., Aydin, S.: The effect of second life on speaking achievement. Online Submission 6(4), 236–245 (2016) Güzel, S., Aydin, S.: The effect of second life on speaking achievement. Online Submission 6(4), 236–245 (2016)
11.
go back to reference Hall, E.T.: Beyond Culture. Dobleday & Company, New York (1976) Hall, E.T.: Beyond Culture. Dobleday & Company, New York (1976)
12.
go back to reference Lee, W.: Using Auditory Cues to Perceptually Extract Visual Data in Collaborative, Immersive Big-Data Display Systems (2017) Lee, W.: Using Auditory Cues to Perceptually Extract Visual Data in Collaborative, Immersive Big-Data Display Systems (2017)
13.
go back to reference Lin, T.J., Lan, Y.J.: Language learning in virtual reality environments: past, present, and future. J. Educ. Tech. Soc. 18(4), 486–497 (2015) Lin, T.J., Lan, Y.J.: Language learning in virtual reality environments: past, present, and future. J. Educ. Tech. Soc. 18(4), 486–497 (2015)
14.
go back to reference Oxford, R.L., Gkonou, C.: Interwoven: culture, language, and learning strategies. Stud. Second Lang. Learn. Teach. 8(2), 403–426 (2018)CrossRef Oxford, R.L., Gkonou, C.: Interwoven: culture, language, and learning strategies. Stud. Second Lang. Learn. Teach. 8(2), 403–426 (2018)CrossRef
15.
go back to reference Sharma, G., Braasch, J., Radke, R.: Interactions in a human-scale immersive environment: the craive-lab. In: Cross-Surface 2016, in Conjunction with the ACM International Conference on Interactive Surfaces and Spaces (2017) Sharma, G., Braasch, J., Radke, R.: Interactions in a human-scale immersive environment: the craive-lab. In: Cross-Surface 2016, in Conjunction with the ACM International Conference on Interactive Surfaces and Spaces (2017)
16.
go back to reference Shih, Y.C.: A virtual walk through london: culture learning through a cultural immersion experience. Comput. Assist. Lang. Learn. 28(5), 407–428 (2015)CrossRef Shih, Y.C.: A virtual walk through london: culture learning through a cultural immersion experience. Comput. Assist. Lang. Learn. 28(5), 407–428 (2015)CrossRef
17.
go back to reference Shih, Y.C.: Contextualizing language learning with street view panoramas. In: Integrating Multi-User Virtual Environments in Modern Classrooms, pp. 74–91. IGI Global (2018) Shih, Y.C.: Contextualizing language learning with street view panoramas. In: Integrating Multi-User Virtual Environments in Modern Classrooms, pp. 74–91. IGI Global (2018)
18.
go back to reference Taguchi, N., Li, Q., Tang, X.: Learning chinese formulaic expressions in a scenario-based interactive environment. Foreign Lang. Ann. 50(4), 641–660 (2017)CrossRef Taguchi, N., Li, Q., Tang, X.: Learning chinese formulaic expressions in a scenario-based interactive environment. Foreign Lang. Ann. 50(4), 641–660 (2017)CrossRef
19.
go back to reference Willis, J.: A Framework for Task-Based Learning. Pearson PTR, Harlow (1996) Willis, J.: A Framework for Task-Based Learning. Pearson PTR, Harlow (1996)
Metadata
Title
Language Learning in a Cognitive and Immersive Environment Using Contextualized Panoramic Imagery
Authors
Samuel Chabot
Jaimie Drozdal
Yalun Zhou
Hui Su
Jonas Braasch
Copyright Year
2019
DOI
https://doi.org/10.1007/978-3-030-23525-3_26