Introduction
Implicit learning in smart learning cities
Implicit learning
Implicit learning and experience variation
Research context
Category A Doing the tasks | Category B Discussing | Category C Being there | Category D Knowledge and place as value | |
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Level 4 | Research tasks and topic beforehand, take time doing and reflecting on tasks | Share tasks and content, do additional learning, discuss related experience and knowledge | Live it, being in the picture, live the atmosphere, take more time, seeing the whole and related parts | Knowing and seeing knowledge and place as valuable, personal experience, deeper engagement and ‘possibilities’ |
Level 3 | Tasks indirectly related to coursework or assessment | Discuss tasks and topic in relation to time and place | Experience in the place relating to other people, aspects and memories. Make connections between places and knowledge | Engage further with knowledge in topics, create upload content for tasks and at locations |
Level 2 | Do the tasks of interest, directly related to coursework or assessment | Discuss the tasks, help each other with tasks and tech | Locations are of some interest, potential for learning, creativity or inspiration | Click a few content links, save links ‘for later’, make screenshots of augmentations or tasks |
Level 1 | Do the tasks, go home | Discuss who does the tasks, how technology works | Go to locations, do tasks, go home | No engagement with content or knowledge, don’t create or upload content |
Category of description for experience variation | Experience relevance structure (descriptive guidelines for levels of complexity) | Related pedagogy |
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Tasks and obligations | Doing the tasks or requirements, that’s it Doing tasks of interest, for coursework or assessment relevance Tasks become related to other; coursework, purpose or interest Researching topic, beyond coursework, related to wider interest, engagement | Inquiry-based learning Discovery Exploratory Gamification Problem-based Creative |
Discussing | About who does what for tasks or requirements What the tasks or requirements are about or for What tasks mean in connection with location and discussions Discussing, sharing, of content, relating to wider relevance | Dialogic learning Peer learning Collaborative Cooperative Groups |
Being there | Going to location, do task, that's it Some locations record for facts and tasks More relationships between location content and task Seeing wider setting for locations, tasks, content and further relevance | Place-based learning Creative Exploratory Discovery Gamification |
Knowledge & place as value | No interest or engagement, don't create content, don't read anything, see it all as pointless Low interest, basic content made (e.g. screenshots, a few selfies) More engagement, more reading or content making, very focused on location Seeing personal gain (in content), deeper reflections, potentials, possibilities, wider application | Creative learning Student directed Place-based Inquiry-based Gamification Problem-based Project-based |
Planning for experience complexity
Evaluating implicit smart learning with the PECSL model
Experience complexity | Cat A Tasks and obligations | Cat B Discussing | Cat C Being there | Cat D Knowledge and place as value | Surface to deep learning descriptor relationships | Bloom’s revised | SOLO |
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Level 4 | Research tasks and topic beforehand, take time doing and reflecting on tasks | Share tasks and content, do additional learning, discuss related experience and knowledge | Live it, being in the picture, live the atmosphere, take more time, seeing the whole and related parts | Knowing and seeing knowledge and place as valuable, personal experience, deeper engagement and ‘possibilities’ | DEEP APPROACH shows (more) intentionality for tasks, topic, knowledge and locations to contribute to deeper argument; to understand further potential interpretation (inter/intra); wider significance, related contexts beyond task, location, activity | 5/6 | 4/5 |
Level 3 | Tasks indirectly related to coursework or assessment | Discuss tasks and topic in relation to time and place | Experience in the place relating to other people, aspects and memories. Make connections between places and knowledge | Engage further with knowledge in topics, create upload content for tasks and at locations | SURFACE TO DEEP #2 moving towards ‘argument’ concepts; tasks and journey begin to be seen as indirectly relevant to wider settings; more reliant on imagination, creativity, inventiveness, inspiration, ideas, application | 4 | 3/4 |
Level 2 | Do the tasks of interest, directly related to coursework or assessment | Discuss the tasks, help each other with tasks and tech | Locations are of some interest, potential for learning, creativity or inspiration | Click a few content links, save links ‘for later’, make screenshots of augmentations or tasks | SURFACE TO DEEP #1 some engagement with ‘viewpoint’, building elements of meaning and connection resulting from the journey participation. More of activity engagement, closely related to tasks, locations | 3 | 3 |
Level 1 | Do the tasks, go home | Discuss who does the tasks, how technology works | Go to locations, do tasks, go home | No engagement with content or knowledge, don’t create or upload content | SURFACE APPROACH shows (simple) intentionality of doing tasks as fact, ‘arrangement’ only. The bare minimum required. May show little (if any) engagement, participation | 1/2 | 1/2 |
Reflections on evaluating implicit smart learning
Deep and surface learning
Arrangement, viewpoint and argument
Term | Definition (Hounsell) | Explanation (Hounsell) |
---|---|---|
Arrangement | "… an ordered presentation embracing facts and ideas" | Arrangement being the least sophisticated, concerned with arranging some facts that may not have much connection between them |
Viewpoint | "… the ordered presentation of a distinctive viewpoint on a problem or issue" | Viewpoint begins to create more value in an argument using relevant (and more) facts with some context |
Argument | "… an ordered presentation of an argument well-supported by evidence" | Argument is interpretation, taking on the business of a fuller understanding to construct argument supported by evidence, and making of conclusions |
Term | Definition (adapted from Hounsell) | Explanation (SLA) |
---|---|---|
Arrangement | A limited but straightforward set of facts and ideas | A quantified set of locations, how many had to be ‘done’, what they needed to do at them, and at best, a few unrelated facts |
Viewpoint | The ordered presentation of a distinctive viewpoint on a problem, issue or topic | A more understood version of the set of locations and associated facts, but still seeing them as distinct from any other relevance |
Argument | A logical conceptual understanding, related wider relevance, supported by evidence and reasoning | Seeing the greater purpose for an activity, the locations, the idea of the journey, the relatedness of facts and the knowledge beyond |
Term | Hounsell (2005, p. 112) | SLA |
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Data | The subject matter that provides the raw material or bedrock of essays | The locations themselves, features etc., and the ‘facts’ and events that were associated to them |
Organisation | The structuring of essay material into a discussion of the topic that follows a particular sequence or order | The locations that formed the journey, their order, relationships, connections |
Interpretation | The meaning or meanings given to essay material by the student | The understanding of the topic, the related locations, the value of being there, and purposes or knowledge beyond the activity |
Learning taxonomies
Blooms ‘revised’ taxonomy
Structure of the Observed Learning Outcome (SOLO) taxonomy
BLOOMS revised | SOLO | ||||
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0 | Off-topic | There is written content, but not relevant to the subject under discussion | 0 | Off-topic | There is written content, but not relevant to the subject under discussion |
1 | Prestructural | No evidence any kind of understanding but irrelevant information is used, the topic is misunderstood, or arguments are unorganised | |||
1 | Remember | Recall of specific learned content, including facts, methods, and theories | 2 | Unistructural | A single aspect is explored and obvious inferences drawn. Evidence of recall of terms, methods and names |
2 | Understand | Perception of meaning and being able to make use of knowledge, without understanding full implications | 3 | Multistructural | Several facets are explored, but are not connected. Evidence of descriptions, classifications, use of methods and structured arguments |
3 | Apply | Tangible application of learned material in new settings | 4 | Relational | Evidence of understanding of relationships between several aspects and how they may combine to create a fuller understanding. Evidence of comparisons, analysis, explanations of cause and effect, evaluations and theoretical considerations |
4 | Analyse | Deconstruct learned content into its constituent elements in order to clarify concepts and relationships between ideas | |||
5 | Evaluate | Assess the significance of material and value in specific settings | 5 | Extended abstract | Arguments are structured from different standpoints and ideas transferred in novel ways. Evidence of generalisation, hypothesis formation, theorising and critiquing |
6 | Create | Judge the usefulness of different parts of content, and producing a new arrangement |
Evaluating implicit learning as value and engagement
Emphasis on content
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In Fig. 2 we see experience variation category C (‘Being There’) level 2 and 3, focusing on locations in relation to tasks, and D (‘Knowledge & Place as Value’) level 3, showing facts and knowledge associated with locations.
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In Fig. 3, the photographs on the left show category B (‘Discussing’) and category C level 3—participants are being sociable and showing themselves digitally interacting with the locations.
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The photographs on the right of Fig. 3 show category C and D level 4, the deepest level of complexity, because learners are being very creative, imitating statues with their own poses and taking photographs of them, with a creative sense of humour (similar to Wegerif, 2022, p. 9). This demonstrates deeper, enriched engagement, attaching value to their interactions and creativity.