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2016 | OriginalPaper | Chapter

Syllogistic Versions of Go Games on Physarum

Author : Andrew Schumann

Published in: Advances in Physarum Machines

Publisher: Springer International Publishing

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Abstract

We propose a game-theoretic simulation of motions of Physarum plasmodium. This simulation is based on the game of Go. We consider two syllogistic systems implemented as Go games: the Aristotelian syllogistic and performative syllogistic. In the Aristotelian syllogistic, the locations of black and white stones are understood as locations of attractants and repellents, respectively. In the performative syllogistic, we consider the locations of black stones as locations of attractants occupied by plasmodia of P. polycephalum and the locations of white stones as locations of attractants occupied by plasmodia of Badhamia utricularis. The Aristotelian syllogistic version of Go game is a coalition game. The performative syllogistic version of Go game is an antagonistic game.

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Metadata
Title
Syllogistic Versions of Go Games on Physarum
Author
Andrew Schumann
Copyright Year
2016
DOI
https://doi.org/10.1007/978-3-319-26662-6_30

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