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2004 | OriginalPaper | Chapter

The Video Store Revisited Yet Again: Adventures in GUI Acceptance Testing

Authors : Johan Andersson, Geoff Bache

Published in: Extreme Programming and Agile Processes in Software Engineering

Publisher: Springer Berlin Heidelberg

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Acceptance testing for graphical user interfaces has long been recognised as a hard problem. At the same time, a full suite of acceptance tests written by the Onsite Customer has been a key principle of XP since it began [1]. It seems, however, that practice has lagged behind theory, with many practitioners still reporting weak or no acceptance testing. At XP2003, we presented our successes with text-based acceptance testing of a batch program [2]. In the past year we have extended this approach to apply to a user interface. We have developed an approach based on simulation of user actions via a record/replay layer between the application and the GUI library, generating a high-level script that functions as a use-case scenario, and using our text-based approach for verification of correctness. We believe this is an approach to GUI acceptance testing which is both customer- and developer-friendly.

Metadata
Title
The Video Store Revisited Yet Again: Adventures in GUI Acceptance Testing
Authors
Johan Andersson
Geoff Bache
Copyright Year
2004
Publisher
Springer Berlin Heidelberg
DOI
https://doi.org/10.1007/978-3-540-24853-8_1

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