Skip to main content
Top

2012 | OriginalPaper | Chapter

Use of Augmented Reality in Serious Game for Training Medical Personnel

Authors : Arun Kumar Karthikeyan, Praveen Kumar Mani, Suresh Kumar Balasubramaniyan, Praveen Jelish Panneer Selvam

Published in: Advances in Computer Science and Information Technology. Computer Science and Engineering

Publisher: Springer Berlin Heidelberg

Activate our intelligent search to find suitable subject content or patents.

search-config
loading …

Serious games are games focused on learning other than pure entertainment. The potential of serious games for training of personnel is considered in many fields. The serious games differ from regular games, by helping the player to learn from the game rather than only entertainment. This paper focuses on the potential of serious game to train medical personnel and the use of augmented reality to enhance the training process. We also prove that the use of augmented reality in the serious games can improve the training of medical personnel and give them real world experience. This paper elaborates the use of serious game for training medical personal and the efficiency of using augmented reality in serious games.

Dont have a licence yet? Then find out more about our products and how to get one now:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Metadata
Title
Use of Augmented Reality in Serious Game for Training Medical Personnel
Authors
Arun Kumar Karthikeyan
Praveen Kumar Mani
Suresh Kumar Balasubramaniyan
Praveen Jelish Panneer Selvam
Copyright Year
2012
Publisher
Springer Berlin Heidelberg
DOI
https://doi.org/10.1007/978-3-642-27308-7_23

Premium Partner