2015 | OriginalPaper | Chapter
(W)Reading the Machinic Game-Narrative
Published in: Video Games and Storytelling
Activate our intelligent search to find suitable subject content or patents.
Select sections of text to find matching patents with Artificial Intelligence. powered by
Select sections of text to find additional relevant content using AI-assisted search. powered by
In the introduction to his book on reading program-code, author and programmer Diomidis Spinellis writes that ‘in a few years our students will learn from existing open-source systems, just as their peers studying a language learn from the great literature’ (Spinellis, 2006, p. xxvii). This comparison between reading code and reading literature cannot be considered fortuitous; rather it vindicates and simultaneously follows from the machinic nature of literature itself, as Chapter 2 illustrates.