2015 | OriginalPaper | Buchkapitel
(W)Reading the Machinic Game-Narrative
Erschienen in: Video Games and Storytelling
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In the introduction to his book on reading program-code, author and programmer Diomidis Spinellis writes that ‘in a few years our students will learn from existing open-source systems, just as their peers studying a language learn from the great literature’ (Spinellis, 2006, p. xxvii). This comparison between reading code and reading literature cannot be considered fortuitous; rather it vindicates and simultaneously follows from the machinic nature of literature itself, as Chapter 2 illustrates.