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2015 | OriginalPaper | Chapter

Weighted Boolean Formula Games

Authors : Marios Mavronicolas, Burkhard Monien, Klaus W. Wagner

Published in: Algorithms, Probability, Networks, and Games

Publisher: Springer International Publishing

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Abstract

We introduce weighted boolean formula games (WBFG) as a new class of succinct games. Each player has a set of boolean formulas she wants to get satisfied; the formulas involve a ground set of boolean variables each of which is controlled by some player. The payoff of a player is a weighted sum of the values of her formulas. We consider both pure equilibria and their refinement of payoff-dominant equilibria [34], where every player is no worse-off than in any other pure equilibrium. We present both structural and complexity results:
  • We consider mutual weighted boolean formula games (MWBFG), a subclass of WBFG making a natural mutuality assumption on the formulas of players. We present a very simple exact potential for MWBFG. We establish a polynomial monomorphism from certain classes of weighted congestion games to subclasses of WBFG and MWBFG, respectively, indicating their rich structure.
  • We present a collection of complexity results about decision (and search) problems for both pure and payoff-dominant equilibria in WBFG. The precise complexities depend crucially on five parameters: (i) the number of players; (ii) the number of variables per player; (iii) the number of formulas per player; (iv) the weights in the payoff functions (whether identical or not), and (v) the syntax of the formulas. These results imply that, unless the polynomial hierarchy collapses, decision (and search) problems for payoff-dominant equilibria are harder than for pure equilibria.

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Footnotes
1
A boolean formula is the special case of a (boolean) circuit where every boolean gate has fan-out one; so, a boolean formula is a circuit whose underlying graph is a tree.
 
2
The straightforward depth-preserving conversion of a boolean circuit into an equivalent formula may potentially blow up the size exponentially since pieces of the circuit must be repeated. Nevertheless, the largest shown difference between formula size and boolean circuit size is only \(\mathsf{L}(f) = {\varOmega }(n^{2} \lg ^{-1} n)\) and \(\mathsf{C}(f) = 2n + o(n)\), where f is the storage access function for indirect addressing [54].
 
3
We note that the work in [9] appeared for the first time in two conference papers published in 2006 [7, 8]; the formulation of, and results about, WBFG in this paper represents independent work.
 
4
We warn the reader against the formula \({\mathsf {G}}(\mathbf{x}, \mathbf{y}) \equiv 0\) for all \(\mathbf{x}\) and \(\mathbf{y}\). Note that in the constructed game \({\mathsf {\varGamma }}_{{\mathsf {G}}}\), \({\mathsf {f}}_{1} \equiv 0\), \({\mathsf {f}}_{2} \equiv 0\) and \({\mathsf {f}}_{3} \equiv 1\); so, every profile is a pure equilibrium for \({\mathsf {\varGamma }}_{{\mathsf {G}}}\). But this is not a contradiction, since \({\mathsf {G}} \not \in \mathsf{R}\), which implies that \({\mathsf {G}}\) may not be an input for \({\mathsf {\Sigma }}_{2}\)-\({\mathsf {RQBF}}\) (even though \({\mathsf {G}} \not \in {\mathsf {\Sigma }}_{2}\)-\({\mathsf {RQBF}}\)). In fact, we used reduction from \({\mathsf {\Sigma }}_{2}\)-\({\mathsf {RQBF}}\) (as opposed to \({\mathsf {\Sigma }}_{2}\)-\({\mathsf {QBF}}\)) in order to eliminate such degenerate formulas from consideration.
 
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Metadata
Title
Weighted Boolean Formula Games
Authors
Marios Mavronicolas
Burkhard Monien
Klaus W. Wagner
Copyright Year
2015
DOI
https://doi.org/10.1007/978-3-319-24024-4_6

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