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Published in: Neural Computing and Applications 2/2012

01-03-2012 | Original Article

Designing the conflict resolution machinery using game theory–based neural network

Authors: B. Mashhood, Greg MilBank

Published in: Neural Computing and Applications | Issue 2/2012

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Abstract

We consider some general and practical cases of conflicts and design a neural network that is able to solve these basic conflict problems. For the preliminary definition and concepts in game theory, neural network and optimization, such as pay off function, stable solutions, and linear programming see, Fundenberg and Tirole (Game theory, Massachusetts Institute of Technology, Cambridge, 1996), Gass (Linear programming, McGraw Hill, New York, 1958), Hertz et al. (Introduction to the theory of neural computation, Addison Wesley Company, Redwood City, 1991).

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Literature
1.
go back to reference Fundenberg D, Tirole J (1996) Game theory. Massachusetts Institute of Technology, Cambridge. (fifth printing in 1996, first copyright in 1991) Fundenberg D, Tirole J (1996) Game theory. Massachusetts Institute of Technology, Cambridge. (fifth printing in 1996, first copyright in 1991)
2.
3.
go back to reference Hertz J, Krogh A, Palmer R (1991) Introduction to the theory of neural computation. Addison Wesley Company, Redwood City (Copy right in 1991) Hertz J, Krogh A, Palmer R (1991) Introduction to the theory of neural computation. Addison Wesley Company, Redwood City (Copy right in 1991)
Metadata
Title
Designing the conflict resolution machinery using game theory–based neural network
Authors
B. Mashhood
Greg MilBank
Publication date
01-03-2012
Publisher
Springer-Verlag
Published in
Neural Computing and Applications / Issue 2/2012
Print ISSN: 0941-0643
Electronic ISSN: 1433-3058
DOI
https://doi.org/10.1007/s00521-011-0657-8

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