Skip to main content
Top

2020 | OriginalPaper | Chapter

Implementation of Augmented Reality in Manufacturing: A Case Study Exercise

Authors : Katrin E. Brunner, Christine Perey, Philipp A. Rauschnabel, Mark Sage

Published in: Augmented Reality and Virtual Reality

Publisher: Springer International Publishing

Activate our intelligent search to find suitable subject content or patents.

search-config
loading …

Abstract

Many companies are facing challenges implementing AR in various disciplines, including manufacturing. Against this background, there is a high demand to learn about major obstacles that come up during the implementation of AR in manufacturing, and to discuss strategies how to overcome those barriers. This current case study exercise resulted from an AREA-funded research project in collaboration with the xreality lab at the Bundeswehr University Munich. It presents a realistic situation of a fictitious yachting company that is confronted with multiple obstacles that come up with the implementation of AR in manufacturing. Trainers and educators can apply this case study. Participants of the case study should understand the challenges of implementing AR and discuss ideas of how to deal with these situations in real-life. Multiple approaches can be used to find answers to the proposed questions, such as (1) group discussions, (2) research in academic and industry publications (such as thearea.org blog), and/or (3) interviews or discussions with experts.

Dont have a licence yet? Then find out more about our products and how to get one now:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literature
go back to reference Alcácer, V., & Cruz-Machado, V. (2019). Scanning the industry 4.0: A literature review on technologies for manufacturing systems. Engineering Science and Technology, An International Journal. Alcácer, V., & Cruz-Machado, V. (2019). Scanning the industry 4.0: A literature review on technologies for manufacturing systems. Engineering Science and Technology, An International Journal.
go back to reference Bottani, E., & Vignali, G. (2019). Augmented reality technology in the manufacturing industry: A review of the last decade. IISE Transactions,51(3), 284–310.CrossRef Bottani, E., & Vignali, G. (2019). Augmented reality technology in the manufacturing industry: A review of the last decade. IISE Transactions,51(3), 284–310.CrossRef
go back to reference Carmigniani, J., Furht, B., Anisetti, M., Ceravolo, P., Damiani, E., & Ivkovic, M. (2011). Augmented reality technologies, systems and applications. Multimedia Tools and Applications,51(1), 341–377.CrossRef Carmigniani, J., Furht, B., Anisetti, M., Ceravolo, P., Damiani, E., & Ivkovic, M. (2011). Augmented reality technologies, systems and applications. Multimedia Tools and Applications,51(1), 341–377.CrossRef
go back to reference Chuah, S. H. W. (in press). Wearable XR-technology: Literature review, conceptual framework and future research directions. International Journal of Technology Marketing. (forthcoming). Chuah, S. H. W. (in press). Wearable XR-technology: Literature review, conceptual framework and future research directions. International Journal of Technology Marketing. (forthcoming).
go back to reference Hein, D. W., & Rauschnabel, P. A. (2016). Augmented reality smart glasses and knowledge management: A conceptual framework for enterprise social networks. In A. Rossmann, G. Stei, & M. Besch (Eds.), Enterprise social networks (pp. 83–109). Wiesbaden: Springer Gabler. Hein, D. W., & Rauschnabel, P. A. (2016). Augmented reality smart glasses and knowledge management: A conceptual framework for enterprise social networks. In A. Rossmann, G. Stei, & M. Besch (Eds.), Enterprise social networks (pp. 83–109). Wiesbaden: Springer Gabler.
go back to reference Hilken, T., Heller, J., Chylinski, M., Keeling, D. I., Mahr, D., & de Ruyter, K. (2018). Making omnichannel an augmented reality: The current and future state of the art. Journal of Research in Interactive Marketing,12(4), 509–523.CrossRef Hilken, T., Heller, J., Chylinski, M., Keeling, D. I., Mahr, D., & de Ruyter, K. (2018). Making omnichannel an augmented reality: The current and future state of the art. Journal of Research in Interactive Marketing,12(4), 509–523.CrossRef
go back to reference Jetter, J., Eimecke, J., & Rese, A. (2018). Augmented reality tools for industrial applications: What are potential key performance indicators and who benefits? Computers in Human Behavior,87, 18–33.CrossRef Jetter, J., Eimecke, J., & Rese, A. (2018). Augmented reality tools for industrial applications: What are potential key performance indicators and who benefits? Computers in Human Behavior,87, 18–33.CrossRef
go back to reference Jung, T., Chung, N., & Leue, M. C. (2015). The determinants of recommendations to use augmented reality technologies: The case of a Korean theme park. Tourism Management,49, 75–86.CrossRef Jung, T., Chung, N., & Leue, M. C. (2015). The determinants of recommendations to use augmented reality technologies: The case of a Korean theme park. Tourism Management,49, 75–86.CrossRef
go back to reference Ong, S. K., Yuan, M. L., & Nee, A. Y. C. (2008). Augmented reality applications in manufacturing: A survey. International Journal of Production Research,46(10), 2707–2742.CrossRef Ong, S. K., Yuan, M. L., & Nee, A. Y. C. (2008). Augmented reality applications in manufacturing: A survey. International Journal of Production Research,46(10), 2707–2742.CrossRef
go back to reference Rauschnabel, P. A. (2018). Virtually enhancing the real world with holograms: An exploration of expected gratifications of using augmented reality smart glasses. Psychology & Marketing,35(8), 557–572.CrossRef Rauschnabel, P. A. (2018). Virtually enhancing the real world with holograms: An exploration of expected gratifications of using augmented reality smart glasses. Psychology & Marketing,35(8), 557–572.CrossRef
go back to reference Rauschnabel, P. A., Felix, R., & Hinsch, C. (2019). Augmented reality marketing: How mobile AR-apps can improve brands through inspiration. Journal of Retailing and Consumer Services,49, 43–53.CrossRef Rauschnabel, P. A., Felix, R., & Hinsch, C. (2019). Augmented reality marketing: How mobile AR-apps can improve brands through inspiration. Journal of Retailing and Consumer Services,49, 43–53.CrossRef
go back to reference Rauschnabel, P. A., He, J., & Ro, Y. K. (2018). Antecedents to the adoption of augmented reality smart glasses: A closer look at privacy risks. Journal of Business Research,92, 374–384.CrossRef Rauschnabel, P. A., He, J., & Ro, Y. K. (2018). Antecedents to the adoption of augmented reality smart glasses: A closer look at privacy risks. Journal of Business Research,92, 374–384.CrossRef
go back to reference Rauschnabel, P. A., Rossmann, A., & tom Dieck, M. C. (2017). An adoption framework for mobile augmented reality games: The case of Pokémon Go. Computers in Human Behavior,76, 276–286.CrossRef Rauschnabel, P. A., Rossmann, A., & tom Dieck, M. C. (2017). An adoption framework for mobile augmented reality games: The case of Pokémon Go. Computers in Human Behavior,76, 276–286.CrossRef
go back to reference Ro, Y. K., Brem, A., & Rauschnabel, P. A. (2018). Augmented reality smart glasses: Definition, concepts and impact on firm value creation. In Augmented reality and virtual reality (pp. 169–181). Cham: Springer. Ro, Y. K., Brem, A., & Rauschnabel, P. A. (2018). Augmented reality smart glasses: Definition, concepts and impact on firm value creation. In Augmented reality and virtual reality (pp. 169–181). Cham: Springer.
go back to reference Smink, A. R., Frowijn, S., van Reijmersdal, E. A., van Noort, G., & Neijens, P. C. (2019). Try online before you buy: How does shopping with augmented reality affect brand responses and personal data disclosure. Electronic Commerce Research and Applications,35, 100854.CrossRef Smink, A. R., Frowijn, S., van Reijmersdal, E. A., van Noort, G., & Neijens, P. C. (2019). Try online before you buy: How does shopping with augmented reality affect brand responses and personal data disclosure. Electronic Commerce Research and Applications,35, 100854.CrossRef
Metadata
Title
Implementation of Augmented Reality in Manufacturing: A Case Study Exercise
Authors
Katrin E. Brunner
Christine Perey
Philipp A. Rauschnabel
Mark Sage
Copyright Year
2020
Publisher
Springer International Publishing
DOI
https://doi.org/10.1007/978-3-030-37869-1_8

Premium Partner