Issue 4/2021
Special Issue: Behavior and Usability Analysis for Multimodal User Interfaces
Content (7 Articles)
Behavior and usability analysis for multimodal user interfaces
Hamdi Dibeklioğlu, Elif Surer, Albert Ali Salah, Thierry Dutoit
Multimodal analysis of personality traits on videos of self-presentation and induced behavior
Dersu Giritlioğlu, Burak Mandira, Selim Firat Yilmaz, Can Ufuk Ertenli, Berhan Faruk Akgür, Merve Kınıklıoğlu, Aslı Gül Kurt, Emre Mutlu, Şeref Can Gürel, Hamdi Dibeklioğlu
PLAAN: Pain Level Assessment with Anomaly-detection based Network
Yi Li, Shreya Ghosh, Jyoti Joshi
MUMBAI: multi-person, multimodal board game affect and interaction analysis dataset
Metehan Doyran, Arjan Schimmel, Pınar Baki, Kübra Ergin, Batıkan Türkmen, Almıla Akdağ Salah, Sander C. J. Bakkes, Heysem Kaya, Ronald Poppe, Albert Ali Salah
Developing a scenario-based video game generation framework for computer and virtual reality environments: a comparative usability study
Elif Surer, Mustafa Erkayaoğlu, Zeynep Nur Öztürk, Furkan Yücel, Emin Alp Bıyık, Burak Altan, Büşra Şenderin, Zeliha Oğuz, Servet Gürer, H. Şebnem Düzgün
An audiovisual interface-based drumming system for multimodal human–robot interaction
Gökhan Ince, Rabia Yorganci, Ahmet Ozkul, Taha Berkay Duman, Hatice Köse
Facial expression and action unit recognition augmented by their dependencies on graph convolutional networks
Jun He, Xiaocui Yu, Bo Sun, Lejun Yu