Skip to main content
Top

2021 | OriginalPaper | Chapter

Lego®-like Bricks to Go from the Real to the Virtual World

Authors : Alejandro Cabrerizo, Will Zeurcher, Thomas Wright, Peter Jamieson

Published in: HCI International 2021 - Late Breaking Posters

Publisher: Springer International Publishing

Activate our intelligent search to find suitable subject content or patents.

search-config
loading …

Abstract

In this work, we prototype a system that allows for Lego®-like bricks to be used physically to create a model in the real world that is then mapped and recreated in an existing Lego CAD software. This allows users to build their designs tactically in the real world and have these designs translated into the virtual-world automatically. The key benefit is that bricks are, naturally, a tactile building tool, but there is a desire to have virtual representations of brick-based models for all sorts of reasons such as designing and creating instruction booklets, creating models that can be incorporated in virtual worlds (such as games), and simply sharing and archiving a design beyond the limits of a physical model. Our system shows that an embedded system that includes per brick computing intelligence is a viable method to achieve the simple goal of translating a real brick model into a virtual model.

Dont have a licence yet? Then find out more about our products and how to get one now:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literature
1.
go back to reference Ayers, M., Zeleznik, R.: The Lego interface toolkit. In: Proceedings of the 9th Annual ACM Symposium on User Interface Software and Technology, pp. 97–98 (1996) Ayers, M., Zeleznik, R.: The Lego interface toolkit. In: Proceedings of the 9th Annual ACM Symposium on User Interface Software and Technology, pp. 97–98 (1996)
2.
go back to reference Fitzmaurice, G.W.: Graspable user interfaces. Citeseer (1997) Fitzmaurice, G.W.: Graspable user interfaces. Citeseer (1997)
3.
go back to reference Follmer, S., Ishii, H.: KidCAD: digitally remixing toys through tangible tools. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 2401–2410 (2012) Follmer, S., Ishii, H.: KidCAD: digitally remixing toys through tangible tools. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 2401–2410 (2012)
5.
go back to reference Ishii, H., Ullmer, B.: Tangible bits: towards seamless interfaces between people, bits and atoms. In: Proceedings of the ACM SIGCHI Conference on Human factors in Computing Systems, pp. 234–241 (1997) Ishii, H., Ullmer, B.: Tangible bits: towards seamless interfaces between people, bits and atoms. In: Proceedings of the ACM SIGCHI Conference on Human factors in Computing Systems, pp. 234–241 (1997)
6.
go back to reference Kersten, T.P., Lindstaedt, M.: Virtual architectural 3D model of the imperial cathedral (Kaiserdom) of Königslutter, Germany through terrestrial laser scanning. In: Ioannides, M., Fritsch, D., Leissner, J., Davies, R., Remondino, F., Caffo, R. (eds.) EuroMed 2012. LNCS, vol. 7616, pp. 201–210. Springer, Heidelberg (2012). https://doi.org/10.1007/978-3-642-34234-9_20CrossRef Kersten, T.P., Lindstaedt, M.: Virtual architectural 3D model of the imperial cathedral (Kaiserdom) of Königslutter, Germany through terrestrial laser scanning. In: Ioannides, M., Fritsch, D., Leissner, J., Davies, R., Remondino, F., Caffo, R. (eds.) EuroMed 2012. LNCS, vol. 7616, pp. 201–210. Springer, Heidelberg (2012). https://​doi.​org/​10.​1007/​978-3-642-34234-9_​20CrossRef
7.
go back to reference Klemmer, S.R., Li, J., Lin, J., Landay, J.A.: Papier-Mache: toolkit support for tangible input. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 399–406 (2004) Klemmer, S.R., Li, J., Lin, J., Landay, J.A.: Papier-Mache: toolkit support for tangible input. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 399–406 (2004)
8.
go back to reference Lee, W., et al.: 3D scan to product design: methods, techniques, and cases. In: Proceedings of the 6th International Conference on 3D Body Scanning Technologies, Lugano, Switzerland, 27–28 October 2015, Authors version. Hometrica Consulting (2015) Lee, W., et al.: 3D scan to product design: methods, techniques, and cases. In: Proceedings of the 6th International Conference on 3D Body Scanning Technologies, Lugano, Switzerland, 27–28 October 2015, Authors version. Hometrica Consulting (2015)
9.
go back to reference Mendes, D., Ferreira, A.: Virtual Lego modelling on multi-touch surfaces (2011) Mendes, D., Ferreira, A.: Virtual Lego modelling on multi-touch surfaces (2011)
10.
go back to reference Rekimoto, J., Ayatsuka, Y.: CyberCode: designing augmented reality environments with visual tags. In: Proceedings of DARE 2000 on Designing Augmented Reality Environments, pp. 1–10 (2000) Rekimoto, J., Ayatsuka, Y.: CyberCode: designing augmented reality environments with visual tags. In: Proceedings of DARE 2000 on Designing Augmented Reality Environments, pp. 1–10 (2000)
11.
go back to reference Robles-De-La-Torre, G.: The importance of the sense of touch in virtual and real environments. IEEE Multimedia 13(3), 24–30 (2006)CrossRef Robles-De-La-Torre, G.: The importance of the sense of touch in virtual and real environments. IEEE Multimedia 13(3), 24–30 (2006)CrossRef
12.
go back to reference Sheng, J., Balakrishnan, R., Singh, K.: An interface for virtual 3D sculpting via physical proxy. In: GRAPHITE, vol. 6, pp. 213–220 (2006) Sheng, J., Balakrishnan, R., Singh, K.: An interface for virtual 3D sculpting via physical proxy. In: GRAPHITE, vol. 6, pp. 213–220 (2006)
13.
go back to reference Stockman, H.: Communication by means of reflected power. Proc. IRE 36(10), 1196–1204 (1948)CrossRef Stockman, H.: Communication by means of reflected power. Proc. IRE 36(10), 1196–1204 (1948)CrossRef
14.
go back to reference Ullmer, B., Ishii, H., Glas, D.: mediaBlocks: physical containers, transports, and controls for online media. In: Proceedings of the 25th Annual Conference on Computer Graphics and Interactive Techniques, pp. 379–386 (1998) Ullmer, B., Ishii, H., Glas, D.: mediaBlocks: physical containers, transports, and controls for online media. In: Proceedings of the 25th Annual Conference on Computer Graphics and Interactive Techniques, pp. 379–386 (1998)
15.
go back to reference Want, R., Fishkin, K.P., Gujar, A., Harrison, B.L.: Bridging physical and virtual worlds with electronic tags. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 370–377 (1999) Want, R., Fishkin, K.P., Gujar, A., Harrison, B.L.: Bridging physical and virtual worlds with electronic tags. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 370–377 (1999)
Metadata
Title
Lego®-like Bricks to Go from the Real to the Virtual World
Authors
Alejandro Cabrerizo
Will Zeurcher
Thomas Wright
Peter Jamieson
Copyright Year
2021
DOI
https://doi.org/10.1007/978-3-030-90176-9_13