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Published in: The Computer Games Journal 3/2018

03-11-2017 | Editorial

Time to Rethink: A Reflection on the First Five Years of The Computer Games Journal and the Challenges Facing It

Author: Malcolm Sutherland

Published in: The Computer Games Journal | Issue 3/2018

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On 11th May earlier this year, my co-editor-in-chief (Dr. John Sutherland) and I were listening to a broadcast of Jimmy Wales of Wikipedia being interviewed on BBC Radio 4. Near the end, when Jimmy was asked to reflect on the trials and tribulations of launching and running a technology company, he replied,
When you become an entrepreneur, even if you have a great idea, you have no idea where you are going. [sic.]
Almost exactly 5 years earlier, on 15th May 2012, Dr. Tony Maude, Dr. John Sutherland and I published online the first edition of what was then an independent academic journal for computer games students, lecturers, researchers and practitioners. Some of our editorial board members might remember this exciting event, not least those whose papers were published in that first edition of The Computer Games Journal (tCGJ). …

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Metadata
Title
Time to Rethink: A Reflection on the First Five Years of The Computer Games Journal and the Challenges Facing It
Author
Malcolm Sutherland
Publication date
03-11-2017
Publisher
Springer New York
Published in
The Computer Games Journal / Issue 3/2018
Electronic ISSN: 2052-773X
DOI
https://doi.org/10.1007/s40869-017-0046-3

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