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2001 | OriginalPaper | Chapter

Learning in Character: Building Autonomous Animated Characters That Learn What They Ought to Learn

Author : Bruce M. Blumberg

Published in: Virtual Storytelling Using Virtual Reality Technologies for Storytelling

Publisher: Springer Berlin Heidelberg

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We suggest that the ability to learn from experience and alter its observable behavior accordingly is a fundamental capability of compelling autonomous animated characters. We highlight important lessons from animal learning and training, machine learning, and from the incorporation of learning into digital pets such as AIBO and Dogz. We then briefly present our approach, informed by the lessons above, toward building characters that learn. Finally, we discuss a number of installations we have built that feature characters that learn what they ought to learn.

Metadata
Title
Learning in Character: Building Autonomous Animated Characters That Learn What They Ought to Learn
Author
Bruce M. Blumberg
Copyright Year
2001
Publisher
Springer Berlin Heidelberg
DOI
https://doi.org/10.1007/3-540-45420-9_13