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2001 | OriginalPaper | Buchkapitel

Learning in Character: Building Autonomous Animated Characters That Learn What They Ought to Learn

verfasst von : Bruce M. Blumberg

Erschienen in: Virtual Storytelling Using Virtual Reality Technologies for Storytelling

Verlag: Springer Berlin Heidelberg

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We suggest that the ability to learn from experience and alter its observable behavior accordingly is a fundamental capability of compelling autonomous animated characters. We highlight important lessons from animal learning and training, machine learning, and from the incorporation of learning into digital pets such as AIBO and Dogz. We then briefly present our approach, informed by the lessons above, toward building characters that learn. Finally, we discuss a number of installations we have built that feature characters that learn what they ought to learn.

Metadaten
Titel
Learning in Character: Building Autonomous Animated Characters That Learn What They Ought to Learn
verfasst von
Bruce M. Blumberg
Copyright-Jahr
2001
Verlag
Springer Berlin Heidelberg
DOI
https://doi.org/10.1007/3-540-45420-9_13

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