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Open Access 2024 | Open Access | Buch

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A Circular Built Environment in the Digital Age

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Über dieses Buch

This open access book offers a comprehensive exploration of the digital innovations that have emerged in recent years for the circular built environment. Each chapter is meticulously crafted to ensure that both academic readers and industry practitioners can grasp the inner workings of each digital technology, understand its relevance to the circular built environment, examine real-life implementations, and appreciate the intriguing business models behind them. Our primary objective is to blend scholarly knowledge with practical inspiration by providing real-life case studies for each innovation. The authors, who possess extensive expertise in their respective fields, have contributed chapters dedicated to digital technologies within their areas of specialization.

The book is organized into three distinct parts. The first part focuses on data-driven digital technologies and delves into how their capabilities can facilitate the transition to a circular built environment. Essential aspects such as building information modeling (BIM), digital twins, geographical information systems (GIS), scanning technologies, artificial intelligence (AI), data templates, and material passports are explored as vital tools for data collection, integration, and analysis in the context of circular construction. In the second part, various digital technologies for design and fabrication are introduced. Topics covered include computational design algorithms, additive and subtractive manufacturing, robotic manufacturing, and extended reality. These discussions shed light on how these technologies can be leveraged to enhance design and fabrication processes within the circular built environment. Finally, the last part of the book presents emerging digital concepts related to business and governance. It explores the role of deconstruction and reverse logistics, blockchain technology, digital building logbooks, and innovative business models as enablers of circularity in the built environment. The book concludes with a chapter dedicated to digital transformation and its potential to propel the built environment towards a regenerative future. In addition to the substantive content, the book features forewords and perspectives from esteemed experts, providing valuable economic and creative insights to complement its comprehensive approach.

Inhaltsverzeichnis

Frontmatter

Data

Frontmatter

Open Access

Chapter 1. From Building Information Modelling to Digital Twins: Digital Representation for a Circular Economy
Abstract
Building information modelling (BIM) has ushered in the era of symbolic building representation: building elements and spaces are described not by graphical elements but by discrete symbols, each with properties and relations that explicitly integrate all information. Digital twinning promises even more: a digital replica in complete sync with the building and its behaviour. Such technologies have obvious appeal for circularity because they accommodate the rich information it requires and link circularity goals to other activities in AECO (architecture, engineering, construction and operation of buildings).
Present implementations of BIM may fall short of the promise, and digital twinning may be hard to achieve, but they remain crucial not only for circularity but for all AECO disciplines. To realise the potential of such representations, information should be treated not as a product of integration but as the integrator of all activities. Similarly, digitalisation should be at the core of business models and deployment plans, not an additional or even optional layer at a high cost. This calls for a coherent approach that includes the full capture of building information, supports the detailed exploration of circular operations, uses the results to constrain decisions and actions and does so throughout the life cycle.
Alexander Koutamanis

Open Access

Chapter 2. Geographic Information Systems for Circular Cities and Regions
Abstract
A geographic information system (GIS) stores, manipulates, analyses, and visualises spatial data. GIS enables the mapping of building elements and components and can optimise the location of facilities for circular activities, thus contributing to the closing of material loops and the spatial development of circular cities and regions. This chapter presents use cases of GIS in the circular built environment, with examples from academia, industry, and government. Academics use GIS data for urban mining studies to estimate the location and availability of secondary construction materials. Businesses in industry use GIS analysis to inform the facility location of circular construction hubs and (reverse) logistics. Governments use GIS to monitor and assess the circular spatial development potential of their (industrial) territories. In order to integrate GIS into circular economy solutions, improvements need to be made in making spatial data available and in presenting findings that emerge from it. Finally, present enthusiasm for GIS tools should be balanced by a deeper understanding of the connection between digital tools and governance decisions.
Tanya Tsui, Wendy Wuyts, Karel Van den Berghe

Open Access

Chapter 3. Digitising Building Materials for Reuse with Reality Capture and Scan-to-BIM Technologies
Abstract
Effective building component reuse requires specific information about recoverable components. However, 85% of the European building stock predates the building information modelling (BIM) technology that stores and links such information. Digitisation technologies can be used to recover this information. Scanning and scan-to-BIM technologies such as LiDAR and photogrammetry enable us to capture and analyse large amounts of raw geometric data as point clouds to create digital records or BIM models of existing buildings. These digital representations can be used by building owners, inspectors, and deconstruction groups for deconstruction, new design, procurement, and new construction. They help implement closed circular resource strategies linking recovered materials to new projects. In this article, we look at a specific case study of these applications through the circularity consultant Concular. Digitisation technologies are compared based on their range and accuracy in conditions with noisy and cluttered data, as well as their cost and accessibility. Additional sensor technologies may integrate further compositional or structural details to ultimately produce insights beyond surface geometry that can be communicated through integrated digital platforms for data access and exchange. Further technological development will lower the time and labour costs during data collection, processing, and analysis.
Matthew Gordon, Luise von Zimmerman, Oushesh Haradhun, Dominik Campanella, Milena Bräutigam, Catherine De Wolf

Open Access

Chapter 4. Artificial Intelligence for Predicting Reuse Patterns
Abstract
Artificial intelligence, and specifically the subfields of computer vision and machine learning, has become a topic with great potential for predicting reuse patterns in the built environment. With sensors that collect visual data becoming more readily available, new opportunities are created to digitalise the built environment by applying technologies from these fields. Applications include exploring the design space, monitoring construction progress, and improving building performance during operation. Using these applications to increase circularity in the built environment requires information about in-use building products and their attributes (e.g. type, material, size, geometry, condition, etc.). This information is a starting point for many downstream circular processes and a core component of circular databases, which can enable designers, constructors, and facility managers to follow a circular paradigm. Many advancements have been made in academia and industry towards extracting such information from visual and other building data, e.g. for the downstream processes of predicting material reusability or automating the maintenance of building facades. This chapter presents efforts on this front and highlights the gaps in adopting and utilising these technologies for the circular built environment, including challenges in developing comprehensive systems for their deployment and in robustly evaluating them. It also discusses business and organisational considerations with respect to adoption, utilisation, and development of the technologies in the circular context.
Iro Armeni, Deepika Raghu, Catherine De Wolf

Open Access

Chapter 5. From Data Templates to Material Passports and Digital Product Passports
Abstract
Lack of data and difficulty in tracking materials and elements are two major obstacles in the construction industry that hinder the realisation of a circular economy. Data templates, material passports (MPs), and digital product passports (DPPs) are passport instruments that provide valuable information about buildings. Data templates deliver digital standardised data structures for MPs (digital data sets describing building characteristics of, e.g. elements) and DPPs (cross-sectoral passports developed by the European Union to collect product data for sustainability).
MPs, which are associated with the built environment, help urban miners and building owners assess the value and reuse potential of building materials and elements. Several initiatives, such as Madaster, Concular, and Platform CB’23, have produced data templates and MPs for new and existing buildings. Challenges to their use include the lack of standardisation of data templates and MPs and difficulties in collecting and tracing data needed to create and maintain MPs through a building’s life cycle. Standardisation would foster the implementation of passports, but aligning existing concepts and identifying overlaps remains a present challenge. Future research and practice suggest that using geographic information systems, laser scanning, and computer vision will help deploy MPs more effectively in practice.
Meliha Honic, Pedro Meda Magalhães, Pablo Van den Bosch

Design and Fabrication

Frontmatter

Open Access

Chapter 6. Enabling Design for Circularity with Computational Tools
Abstract
Circular construction is a design task that requires new datasets and computational tools for matching supply and demand within an urban circular system. Material passports (MPs) contain detailed inventories of materials and products, as well as their specifications, location, and connection details. Circularity indicators (CIs) allow an assessment of a design’s environmental impacts with respect to circularity: the degree to which solutions minimise extraction and waste in favour of reusable, renewable, or recyclable resources both in construction and at end-of-use. Often implemented as an extension to detailed BIM models, MPs and CIs are presently applied in the permit and documentation phases. However, these metrics also establish parameters in early design phases, where circular design thinking and evaluation are most impactful. Circular construction consequently calls for a new suite of design tools that can be integrated into existing workflows, are applicable within the uncertain context of the early design phase, and ideally offer immediate feedback related to formal deliberations, structural considerations, material selection, and detailing. This chapter describes the importance of CIs as design parameters across phases with a special focus on recent early design developments such as the software application RhinoCircular.
Felix Heisel, Joseph McGranahan

Open Access

Chapter 7. Additive Manufacturing for the Circular Built Environment: Towards Circular Construction with Earth-Based Materials
Abstract
By making rapid prototyping accessible and inexpensive, additive manufacturing (AM) has transformed the fabrication industry. The adaptability of the process to various materials makes it applicable to multiple fields ranging from complex nanoscale production in the medical field to the manufacturing of large-scale structures in the construction industry. AM methods are constantly evolving, enabling the production of complex products with minimal initial investment. AM processes generate little waste and require no formwork, making them relevant to the construction industry, which conventionally produces significant amounts of waste.
This chapter provides a high-level overview of AM as an innovative technique and key developments towards its use for a circular built environment. It further delineates the viability of AM techniques using earth-based materials for implementing a circular economy in the construction sector through a series of case studies developed gradually from the scale of architectural prototypes to realised buildings. These examples address factors such as fabrication processes, techniques, and materials used and their influence on circularity through the production cycle of construction achieved using AM. Through the case studies, the chapter promotes ‘closing the loop’ on resources by reusing and recycling excavated construction materials. The chapter concludes with projections for AM practices and potential commercial applications of the technology. Overall, the chapter is useful for anybody interested in the built environment looking at alternative and sustainable building methods, including users, researchers, and professionals.
Kunaljit Chadha, Alexandre Dubor, Edouard Cabay, Yara Tayoun, Lapo Naldoni, Massimo Moretti

Open Access

Chapter 8. Cooperative Robotic Fabrication for a Circular Economy
Abstract
In a cooperative robotic fabrication (CRF) framework, multiple industrial robots are specifically sequenced to work together, thus allowing them to execute coordinated processes with greater geometric and structural variation. In the context of the construction industry, agents in a cooperative setup can perform complementary functions such as placing or removing building components while simultaneously providing temporary support to a structure. This approach can reduce, or completely remove, the need for temporary external supports and scaffolding that would typically be required for stability during the construction of geometrically complex spanning spatial structures. For a circular economy, this means overall reductions to primary resource inputs and improvements to the disassembly, reuse, and reassembly potential of a structure at the end of its life. This chapter gives a summary of three projects that successfully demonstrate the use of cooperative robotic fabrication to promote several principles of a circular economy through different scaffold-free construction applications. The topics covered in this chapter will be of interest to researchers and professionals interested in the emergent intersection of digital fabrication, robotics, and sustainability applied to the building industry.
Edvard Patrick Grigori Bruun, Stefana Parascho, Sigrid Adriaenssens

Open Access

Chapter 9. Circular Robotic Construction
Abstract
In situ robotic construction is a type of construction where mobile robotic systems build directly on the building site. To enable on-site navigation, industrial robots can be integrated with mobile bases, while mobile, high-payload construction machines can be adapted for autonomous operation. With parallel advances in sensor processing, these robotic construction processes can become robust and capable of handling non-standard, local, as-found materials.
The potential of using autonomous, mobile robotic systems for the development of innovative circular construction processes is presented in three exemplary case studies:(i) robotically jammed structures from bulk materials, (ii) robotic earthworks with local and upcycled materials, and (iii) robotic additive manufacturing with earth-based materials. These processes exemplify key strategies for a circular industry through the utilisation of materials with low embodied greenhouse gas emissions and the implementation of fully reversible construction processes.
For each case study, we describe the robotic building process, the enabling technologies and workflows, and the major sustainability and circularity benefits compared to conventional construction methods. Moreover, we discuss the difficulty of industry transfer, considering challenges such as detailing, integration, and engineering validation. We conclude with an outlook towards future research avenues and industry adoption strategies.
Lauren Vasey, Petrus Aejmelaeus-Lindström, David Jenny, Ryan Luke Johns, Ilmar Hurkxkens, Coralie Ming, Marco Hutter, Fabio Gramazio, Matthias Kohler

Open Access

Chapter 10. Extended Reality as a Catalyst for Circular Economy Transition in the Built Environment
Abstract
Extended reality (XR) technologies refer to mixed reality and virtual reality configurations that augment real or represent fully virtual information in an intuitive and immersive manner, transforming the way we plan, design, construct, and operate built environment assets. XR offers great potential to support and accelerate the transition of built environment practices to a circular economy by supporting decisions based on narrow, slow, close, and regenerate strategies. Narrow strategies use XR to simulate the building process to identify potential issues, reduce material waste, and avoid costly mistakes. Slow strategies use XR to enable construction with durable materials and designing for adaptability to extend the lifespan of buildings. Close strategies use XR to facilitate material recovery and support repurposing and reuse, thus reducing waste. Regenerate strategies use XR as a motivational tool to engage citizens, communities, and professionals in design and management decisions. However, applying XR is not without challenges, including technical and process-related limitations, potential misuse, and a lack of rich digital twins. Future research opportunities include the development of rich and accurate digital twins, ethical and sustainable use of XR technologies, and overcoming technical and logistical challenges through interdisciplinary collaboration and user-friendly and accessible XR hardware and software.
Ranjith K. Soman, Dragana Nikolić, Benjamin Sanchez

Business and Governance

Frontmatter

Open Access

Chapter 11. Digital Technology Use Cases for Deconstruction and Reverse Logistics
Abstract
The transition towards a circular built environment challenges dismantling firms to revisit their practices. These firms traditionally demolish buildings with crushing force, essentially creating poorly recyclable waste. This practice leads to a loss of economic value and has several negative social and environmental consequences. Deconstruction, defined as construction in reverse, represents an alternative practice in which as many materials are recovered as possible. Deconstruction is particularly challenging because responsible firms need to process more information to organise various reverse logistics options efficiently. This chapter, therefore, reviews reverse supply chain practices in construction and illustrates how digital technologies could support dismantling firms and their partners during essential deconstruction activities. Through evidence-based insights and examples from practice, the chapter presents a state-of-the-art overview of digital deconstruction technology use cases for identifying, harvesting, and distributing reusable building elements. It shows that digital technologies have been developed for separate deconstruction activities but are rarely used in an integrated manner. Further integration through aligning the digital technologies with practitioners’ information needs will, accordingly, unlock new opportunities for closed-loop material flows.
Marc van den Berg

Open Access

Chapter 12. Blockchain Technology for a Circular Built Environment
Abstract
The built environment fundamentally suffers from organisational fragmentation in various aspects, such as data flow, finance, and supply chains. Blockchain technology can be considered a transformative solution to the inherent fragmentation of this industry. This chapter first defines the basics of blockchain technology to show how a peer-to-peer network could enable a decentralised, traceable, and immutable information system across the life cycles of built assets. Then, an overview of blockchain literature within the context of a circular economy, with real-life examples and the current state of blockchain adoption in the circular built environment, is presented, and the role that this technology plays in addressing certain circular strategies is discussed. Afterward, implementation challenges and incentives are identified to set realistic expectations regarding the capabilities of blockchain technologies. Emerging concepts within blockchain technologies are then presented to give insights into prospects beyond current literature and use cases in the circular built environment. Finally, the future of blockchain technology in a circular built environment is discussed to present the applicability of blockchain and its possible integration with other emerging digitalisation tools, such as building information modelling (BIM) and material passports, in wider domains of circular, smart cities and communities.
Alireza Shojaei, Hossein Naderi

Open Access

Chapter 13. The Role of Digital Building Logbooks for a Circular Built Environment
Abstract
Digital building logbooks (DBLs) are digital repositories of building-related data gathered throughout the full life cycle of a building. DBLs help increase transparency and access to information during the design, construction, operation, and end-of-life phase of a building. They thereby facilitate an efficient and cost-effective transition to a zero energy and circular built environment. DBLs could slow down resource loops by extending the service life of buildings through better coordination of maintenance and repair and close resource loops by promoting adaptability and reuse of the whole building and/or its components with multi-cycle approaches. This chapter analyses examples of DBLs developed in five countries to show that they are useful tools at different life stages of the building and for different stakeholders (homeowners, property managers, or building professionals). Challenges for establishing DBLs as a central tool for a circular built environment lie in improving the user experience and ease of implementation; enhancing interoperability; and effectively collecting, managing, and transforming data into actionable information for the management, maintenance, and reuse at building and district levels.
Joana Dos Santos Gonçalves, Wai Chung Lam, Michiel Ritzen

Open Access

Chapter 14. Circular Business Models for Digital Technologies in the Built Environment
Abstract
Business model innovation enabled by novel digital technologies can accelerate the impact and upscaling of the circular economy in the built environment. Digital technologies not only enable highly impactful new business models but also enable innovation of existing business models. Considering the disruptive power of digital technologies, rethinking business models in the construction sector for the circular economy is vital to manage risks and capture opportunities. This chapter presents 12 real-life cases of emerging business models enabled by digital technologies that successfully narrow, slow, close, or regenerate resource loops in the construction sector. Cases are analysed regarding how they create, deliver, and capture value and how they enable circularity. Findings present different types of business models for digital technologies prevalent for narrowing, closing, slowing, and regenerating resource loops and that enabling capabilities for circularity, such as tracking, monitoring, control, optimisation, design evolution, and information exchange, are at the core of their value propositions. Industry practitioners can use findings to familiarise themselves with emerging business models and innovation opportunities.
Julia Nussholz, Ingvild Reine Assmann, Philip Kelly, Nancy Bocken

Open Access

Chapter 15. Digital Transformation of the Built Environment Towards a Regenerative Future
Abstract
The concept of regeneration and its application in the built environment is crucial when considering how digital technologies contribute to the transition towards a circular economy. Regeneration in the built environment fosters economic, social, and environmental prosperity for all stakeholders involved, through coevolution, adaptation, knowledge and skill exchange, diversity of ecosystems, harmonisation, and reconciliation. These advantages extend to building users and owners, businesses, local governments, the environment, and the community as a whole. The regenerative design, construction, and maintenance of buildings and infrastructure enhances the economic, social, and environmental aspects of a region. This chapter discusses examples and business models that showcase the implementation of regenerative practices in the built environment and examines how the digital technologies discussed in the book can contribute to regeneration.
Catherine De Wolf, Nancy Bocken
Backmatter
Metadaten
Titel
A Circular Built Environment in the Digital Age
herausgegeben von
Catherine De Wolf
Sultan Çetin
Nancy M. P. Bocken
Copyright-Jahr
2024
Electronic ISBN
978-3-031-39675-5
Print ISBN
978-3-031-39674-8
DOI
https://doi.org/10.1007/978-3-031-39675-5