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2018 | OriginalPaper | Buchkapitel

Adaptive Multi-agent System Based on Wasp-Like Behaviour for the Virtual Learning Game Sotirios

verfasst von : Dana Simian, Florentin Bota

Erschienen in: Large-Scale Scientific Computing

Verlag: Springer International Publishing

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Abstract

The aim of this paper is to propose a model for an adaptive multi-agent system based on wasp-like behaviour for dynamic allocation of puzzles and quests in the virtual learning game SOTIRIOS. This is a digital learning game integrated inside a First Person Shooter designed by the second author of this paper. The learning process is based on many puzzles hidden in the game flow. The multi-agent system is necessary to integrate a multiplayer mode into the game. The agents use wasp task allocation behaviour, combined with a model of wasp dominance hierarchy in order to create a unique multiplayer learning system, where each user has a different learning curve, based on his results. The wasp behaviour is required to create a balanced multiplayer mode and to optimize the results of teams within the game.

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Metadaten
Titel
Adaptive Multi-agent System Based on Wasp-Like Behaviour for the Virtual Learning Game Sotirios
verfasst von
Dana Simian
Florentin Bota
Copyright-Jahr
2018
DOI
https://doi.org/10.1007/978-3-319-73441-5_45