Skip to main content

2020 | OriginalPaper | Buchkapitel

An Immersive Virtual Environment for Visualization of Complex and/or Infinitely Distant Territory

verfasst von : Atsushi Miyazawa, Masanori Nakayama, Issei Fujishiro

Erschienen in: Transactions on Computational Science XXXVI

Verlag: Springer Berlin Heidelberg

Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.

search-config
loading …

Abstract

With the advent of the high-performance graphics and networking technologies that enable us to create virtual worlds networked via the Internet, various virtual environments have been developed to support mathematics education at around the beginning of the 21st century. In the environments that have been inherently two- or three-dimensional Euclidean, students have discovered and experienced mathematical concepts and processes in almost the same ways that they can do in real life. Although elementary mathematics, for instance, calculus and linear algebra, plays an essential role in areas of understanding and knowledge to solve real-world problems, there are traditionally three general areas in pure mathematics for advanced problem-solving techniques: algebra, analysis, and geometry. So, using Virtual Reality (VR) as a general and advanced tool for mathematics education to support students not only in the primary and secondary, also in higher education, the virtual environment ideally provides a wide variety of mathematical domains as possible. We present an immersive virtual environment that allows the user to set environmental limits beyond three-dimensional Euclidean space. More specifically, by setting the limits to n-dimensional complex projective space, an element of both complex and infinitely distant domain can be naturally visualized as a recognizable form in the Euclidean 3-space. The problem here is that the higher the level of mathematics, the more the visualization method tends to become abstract that only experts with advanced degrees can fathom. We also show how our figurative approach is essential for bridging the gap between elementary and more advanced mathematical visualizations.

Sie haben noch keine Lizenz? Dann Informieren Sie sich jetzt über unsere Produkte:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literatur
1.
Zurück zum Zitat Fisher, S.S., Humphries, J., McGreevy, M., Robinett, W.: The virtual environment display system. In: 1986 ACM Workshop on Interactive 3D Graphics (1987) Fisher, S.S., Humphries, J., McGreevy, M., Robinett, W.: The virtual environment display system. In: 1986 ACM Workshop on Interactive 3D Graphics (1987)
2.
Zurück zum Zitat Taxén, G., Naeve, A.: CyberMath: exploring open issues in VR-based learning. In: SIGGRAPH 2001 Educators Program, SIGGRAPH 2001 Conference Abstracts and Applications, pp. 49–51 (2001) Taxén, G., Naeve, A.: CyberMath: exploring open issues in VR-based learning. In: SIGGRAPH 2001 Educators Program, SIGGRAPH 2001 Conference Abstracts and Applications, pp. 49–51 (2001)
3.
Zurück zum Zitat Yeh, A., Nason, R.: VRMath: a 3D microworld for learning 3D geometry. In: Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications, Lugano, Switzerland (2004) Yeh, A., Nason, R.: VRMath: a 3D microworld for learning 3D geometry. In: Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications, Lugano, Switzerland (2004)
5.
Zurück zum Zitat Trien Do, V., Lee, J.W.: Geometry education using augmented reality. Paper presented at Workshop 2: Mixed Reality Entertainment and Art (at ISMAR 2007), Nara, Japan (2007) Trien Do, V., Lee, J.W.: Geometry education using augmented reality. Paper presented at Workshop 2: Mixed Reality Entertainment and Art (at ISMAR 2007), Nara, Japan (2007)
6.
Zurück zum Zitat Miyazawa, A., Nakayama, M., Fujishiro, I.: A figurative and non-topological approach to mathematical visualization. In: Proceedings of 2018 International Conference on Cyberworlds, pp. 150–155. Nanyang Technological University, Singapore, October 2018. https://doi.org/10.1109/CW.2018.00036 Miyazawa, A., Nakayama, M., Fujishiro, I.: A figurative and non-topological approach to mathematical visualization. In: Proceedings of 2018 International Conference on Cyberworlds, pp. 150–155. Nanyang Technological University, Singapore, October 2018. https://​doi.​org/​10.​1109/​CW.​2018.​00036
8.
Zurück zum Zitat Kaku, M.: Hyperspace: A Scientific Odyssey Through Parallel Universes, Time Warps, and the 10th Dimension, pp. 68–74. Oxford University Press, Oxford (1995) Kaku, M.: Hyperspace: A Scientific Odyssey Through Parallel Universes, Time Warps, and the 10th Dimension, pp. 68–74. Oxford University Press, Oxford (1995)
10.
Zurück zum Zitat Chambers, J.M., Cleveland, W.S., Kleiner, B., Tukey, P.A.: Graphical Methods for Data Analysis. Wadsworth International Group, Belmont (1983). 978-0534980528MATH Chambers, J.M., Cleveland, W.S., Kleiner, B., Tukey, P.A.: Graphical Methods for Data Analysis. Wadsworth International Group, Belmont (1983). 978-0534980528MATH
13.
Zurück zum Zitat Ward, M.O., LeBlanc, J., Tipnis, R.: N-land: a graphical tool for exploring N-dimensional data. In: Computer Graphics International Conference, p. 14 (1994) Ward, M.O., LeBlanc, J., Tipnis, R.: N-land: a graphical tool for exploring N-dimensional data. In: Computer Graphics International Conference, p. 14 (1994)
15.
Zurück zum Zitat Munzner, T.: Visualization Analysis and Design. A K Peters Visualization Series, p. 72. CRC Press, Boca Raton (2014). 978-1466508910CrossRef Munzner, T.: Visualization Analysis and Design. A K Peters Visualization Series, p. 72. CRC Press, Boca Raton (2014). 978-1466508910CrossRef
16.
Zurück zum Zitat Ahlfors, L.V.: Elementary conformal mapping. In: Complex Analysis, an Introduction to the Theory of Analytic Functions of One Complex Variable, p. 89. McGraw-Hill, New York (1953). 978-1124111148 Ahlfors, L.V.: Elementary conformal mapping. In: Complex Analysis, an Introduction to the Theory of Analytic Functions of One Complex Variable, p. 89. McGraw-Hill, New York (1953). 978-1124111148
17.
Zurück zum Zitat Needham, T.: Complex functions as transformations. In: Visual Complex Analysis, p. 56. Oxford University Press, Oxford (1997). 978–0198534471 Needham, T.: Complex functions as transformations. In: Visual Complex Analysis, p. 56. Oxford University Press, Oxford (1997). 978–0198534471
18.
Zurück zum Zitat Hilbert, D., Cohn-Vossen, S.: Geometry and the Imagination. AMS Chelsea Publishing, Providence (1999)MATH Hilbert, D., Cohn-Vossen, S.: Geometry and the Imagination. AMS Chelsea Publishing, Providence (1999)MATH
20.
Zurück zum Zitat Maxwell, E.A.: The Methods of Plane Projective Geometry Based on the Use of General Homogenous Coordinates. Cambridge University Press, Cambridge (1946) Maxwell, E.A.: The Methods of Plane Projective Geometry Based on the Use of General Homogenous Coordinates. Cambridge University Press, Cambridge (1946)
Metadaten
Titel
An Immersive Virtual Environment for Visualization of Complex and/or Infinitely Distant Territory
verfasst von
Atsushi Miyazawa
Masanori Nakayama
Issei Fujishiro
Copyright-Jahr
2020
Verlag
Springer Berlin Heidelberg
DOI
https://doi.org/10.1007/978-3-662-61364-1_4

Premium Partner