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Open Access 2024 | Open Access | Buch

Buchtitelbild

Augmented Reality for Engineering Graphics

verfasst von: Vitalii Ivanov, Ivan Pavlenko, Artem Evtuhov, Justyna Trojanowska

Verlag: Springer Nature Switzerland

Buchreihe : Springer Tracts in Mechanical Engineering

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SUCHEN

Über dieses Buch

This open access book offers a timely snapshot of Augmented Reality (AR) technology, with an emphasis on its application within the mechanical and manufacturing engineering domains, for both educational and industrial purposes. Reporting on the experience of the authors, the book introduces readers to the principles of product design, with an emphasis on modern strategies and approaches for user-centered design, creativity, and design for manufacturing and sustainability. It guides to the application augmented reality and visualization techniques in the design process. In turn, it describes an AR mobile application developed by the authors to transform 2D drawings into dynamic 3D objects. The book also includes exercises. All in all, this book offers a practice-oriented guide to Augmented Reality applications in mechanical engineering and education, addressing advanced undergraduate students, lecturers, and professionals in the engineering field.

This is an open access book.

Inhaltsverzeichnis

Frontmatter

Open Access

Chapter 1. Major Challenges in Engineering Education
Abstract
Engineering is a broad discipline that applies scientific and mathematical principles to design, develop, build, and maintain structures, machines, systems, and processes.
Vitalii Ivanov, Ivan Pavlenko, Artem Evtuhov, Justyna Trojanowska

Open Access

Chapter 2. Product Design
Abstract
Product design refers to creating and developing new products or improving existing ones to meet specific objectives and user needs. Product design addresses various aspects such as aesthetics, functionality, usability, ergonomics, materials, manufacturing processes, cost-effectiveness, and sustainability. Design engineers work on translating ideas and concepts into tangible products by considering factors like market research, user feedback, technical feasibility, and business objectives.
Vitalii Ivanov, Ivan Pavlenko, Artem Evtuhov, Justyna Trojanowska

Open Access

Chapter 3. Visualization of Engineering Products
Abstract
Visualization of engineering products plays a crucial role in the design and development process. It allows engineers and designers to effectively communicate ideas, evaluate designs, identify potential issues, and make informed decisions before the physical production phase begins.
Vitalii Ivanov, Ivan Pavlenko, Artem Evtuhov, Justyna Trojanowska

Open Access

Chapter 4. Software Description of the AR Mobile Application
Abstract
Before using Augmented Reality (AR) and its application in engineering graphics, the answer to the primary question should be received: “What is the need for augmented reality in technical drawing?”. The following reasons should be considered to answer this question precisely.
Vitalii Ivanov, Ivan Pavlenko, Artem Evtuhov, Justyna Trojanowska

Open Access

Chapter 5. Exercises
Abstract
Completion of the above exercises by students of education contributes.
Vitalii Ivanov, Ivan Pavlenko, Artem Evtuhov, Justyna Trojanowska
Metadaten
Titel
Augmented Reality for Engineering Graphics
verfasst von
Vitalii Ivanov
Ivan Pavlenko
Artem Evtuhov
Justyna Trojanowska
Copyright-Jahr
2024
Electronic ISBN
978-3-031-44641-2
Print ISBN
978-3-031-44640-5
DOI
https://doi.org/10.1007/978-3-031-44641-2

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