2009 | OriginalPaper | Buchkapitel
Compositional Predicate Abstraction from Game Semantics
verfasst von : Adam Bakewell, Dan R. Ghica
Erschienen in: Tools and Algorithms for the Construction and Analysis of Systems
Verlag: Springer Berlin Heidelberg
Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.
Wählen Sie Textabschnitte aus um mit Künstlicher Intelligenz passenden Patente zu finden. powered by
Markieren Sie Textabschnitte, um KI-gestützt weitere passende Inhalte zu finden. powered by
We introduce a technique for using conventional predicate abstraction methods to reduce the state-space of models produced using game semantics. We focus on an expressive procedural language that has both local store and local control, a language which enjoys a simple game-semantic model yet is expressive enough to allow non-trivial examples. Our compositional approach allows the verification of incomplete programs (e.g. libraries) and offers the opportunity for new heuristics for improved efficiency. Game-semantic predicate abstraction can be embedded in an abstraction-refinement cycle in a standard way, resulting in an improved version of our experimental model-checking tool
Mage
, and we illustrate it with several toy examples.