2011 | OriginalPaper | Buchkapitel
Digital Improvisational Theatre: Party Quirks
verfasst von : Brian Magerko, Christopher DeLeon, Peter Dohogne
Erschienen in: Intelligent Virtual Agents
Verlag: Springer Berlin Heidelberg
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This paper describes the creation of a digital improvisational theatre game, called
Party Quirks
, that allows a human user to improvise a scene with synthetic actors according to the rules of the real-world version of the game. The AI actor behaviors are based on our study of communication strategies between real-life actors on stage and the fuzzy concepts that they employ to define and portray characters. Development of content for the system involved the creation of a novel system for animation authoring, design for efficient data reuse, and a work flow centered on parallel data entry and rapid iteration. A subsequent user test of the current system is presented as an initial evaluation of the user-centered experience in participating in a virtual
Party Quirks
game.