2011 | OriginalPaper | Buchkapitel
Fundamentals of Stereoscopic 3D Game Design
verfasst von : Jonas Schild, Maic Masuch
Erschienen in: Entertainment Computing – ICEC 2011
Verlag: Springer Berlin Heidelberg
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Stereoscopic 3D (S3D) has (re-)emerged as a major technological trend [12]. Hence, many game designers are challenged to avoid S3D pitfalls whilst creating innovative and entertaining gameplay experiences. We analyze the challenges and opportunities of S3D game design. Based on a review of related findings in the fields of perceptual psychology and 3D movie making, we propose a catalogue of fundamental and innovative concepts for S3D game design that shall lead to new and differentiating game developments.