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2019 | OriginalPaper | Buchkapitel

Gamification Design Framework Based on Self Determination Theory for Adult Motivation

verfasst von : Stavroula Karra, Vasiliki Karampa, Foteini Paraskeva

Erschienen in: Learning Technology for Education Challenges

Verlag: Springer International Publishing

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Abstract

It is particularly important to understand the role of motivation in digital learning environments so that designers taking advantage of design principles can encourage trainee’s engagement and, by extension, the learning process and further contribute to reducing the drop-out rates. This study aims to add evidence to the context of e-learning motivational design, based on Gamification and motivational strategies of Self Determination Theory (SDT), by integrating them appropriately into Moodle Learning Management System. Judging from the initial positive results of the research conducted through an e-learning course for adult trainees and where the combination of SDT and Gamification played a key role, the proposed framework seems to have great impact on trainees’ motivation and satisfaction, leading us to describe it as a “well-designed” solution. However, a further rigorous analysis on the results is considered necessary in the future.

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Metadaten
Titel
Gamification Design Framework Based on Self Determination Theory for Adult Motivation
verfasst von
Stavroula Karra
Vasiliki Karampa
Foteini Paraskeva
Copyright-Jahr
2019
DOI
https://doi.org/10.1007/978-3-030-20798-4_7