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2020 | OriginalPaper | Buchkapitel

8. Generative Adversarial Networks: Verschiedene Varianten und Anwendungen aus der Praxis

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Zusammenfassung

Generative Adversarial Networks (GANs) – zu Deutsch erzeugende gegensätzliche Netzwerke – umfassen eine Methodik des maschinellen Lernens (insb. Deep Learning) zur Generierung von synthetischen Daten, wie bspw. Bilder von Personen, 3D-Modelle oder Musik. Das Lernen wird mittels eines „Minimax-Spiels“ umgesetzt. Hierbei streben zwei Komponenten, ein Diskriminator und ein Generator, danach sich stets zu übertreffen und dadurch immer bessere synthetische Informationen erzeugen. Dieses Kapitel beschreibt die grundlegenden Ideen und Herausforderungen bezüglich GANs und stellt die Kernideen wichtiger Varianten, unter anderem CycleGAN, StyleGAN und SAGAN, vor. Im Anschluss werden ausgewählte praktische Anwendungen vorgestellt. Das Kapitel endet mit einem Ausblick.

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Metadaten
Titel
Generative Adversarial Networks: Verschiedene Varianten und Anwendungen aus der Praxis
verfasst von
Marco Pleines
Copyright-Jahr
2020
DOI
https://doi.org/10.1007/978-3-658-29562-2_8