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Erschienen in:
Buchtitelbild

1993 | OriginalPaper | Buchkapitel

Interactive Axial Deformations

verfasst von : Francis Lazarus, Sabine Coquillart, Pierre Jancène

Erschienen in: Modeling in Computer Graphics

Verlag: Springer Berlin Heidelberg

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This paper presents an interactive deformation technique. The entity employed for defining the deformation of an object is a 3D axis as well as some associated parameters.The technique allows an easy specification and control of deformations that can be defined with that entity such as bending, twisting and scaling.Contrary to existing techniques, the method developed is independent of both the geometric model of the object to be deformed and the creation technique used to define the object.Moreover, it can easily be integrated into traditional interactive modeling systems.

Metadaten
Titel
Interactive Axial Deformations
verfasst von
Francis Lazarus
Sabine Coquillart
Pierre Jancène
Copyright-Jahr
1993
Verlag
Springer Berlin Heidelberg
DOI
https://doi.org/10.1007/978-3-642-78114-8_15

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