1996 | ReviewPaper | Buchkapitel
Other faces of virtual reality
verfasst von : Chris Hand
Erschienen in: Multimedia, Hypermedia, and Virtual Reality Models, Systems, and Applications
Verlag: Springer Berlin Heidelberg
Enthalten in: Professional Book Archive
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Virtual Reality (VR) systems allow the user to interact with objects which aren't really there. New experiences and new capabilities are made possible by creating a virtual environment in which the user manipulates objects, builds worlds and communicates with other virtual users. This paper considers the popular image of VR with head-mounted displays and instrumented gloves and then takes a broader view in order to highlight some aspects of VR's evolution which might otherwise be overlooked. Four example applications are examined and these provide further pointers for designers of all kinds of virtual reality system.