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2016 | OriginalPaper | Buchkapitel

Voluntary Play in Serious Games

verfasst von : Esther Kuindersma, Jelke van der Pal, Jaap van den Herik, Aske Plaat

Erschienen in: Games and Learning Alliance

Verlag: Springer International Publishing

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Abstract

Voluntariness is an important feature of games. Serious game designers intend to generate engaging gameplay, which implies that voluntary play should be equally important for serious games as for entertainment games. This paper describes the outcome of a study on the impact of voluntariness on learning in a serious game. The results of 19 participants, randomly assigned to voluntary and mandatory gameplay, are analyzed to identify possible differences. The findings of this study suggest that, contrary to the opinion of many game designers, being required to play a serious game does not necessarily take the fun out of the game.

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Metadaten
Titel
Voluntary Play in Serious Games
verfasst von
Esther Kuindersma
Jelke van der Pal
Jaap van den Herik
Aske Plaat
Copyright-Jahr
2016
DOI
https://doi.org/10.1007/978-3-319-40216-1_14