2010 | OriginalPaper | Buchkapitel
Playing ArchiMate Models
verfasst von : Jos Groenewegen, Stijn Hoppenbrouwers, Erik Proper
Erschienen in: Enterprise, Business-Process and Information Systems Modeling
Verlag: Springer Berlin Heidelberg
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This paper concerns the application of a gaming approach to the validation of ArchiMate models, with the aim of enhancing validation, by non-architects, beyond mere reading of the model. The game offers a guided process for systematic exploration of ArchiMate models, and for systematically raising questions about them. The development process and the design principles behind the game are discussed, as well as the information transformation involved in creating a model-specific game from an ArchiMate model. The game has been evaluated through application in a small real life case. We discuss the influence of our approach to model understanding by the players, and the conceptual merits and flaws of the game.