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2016 | OriginalPaper | Buchkapitel

Social Agents for Learning in Virtual Environments

verfasst von : Agnese Augello, Manuel Gentile, Frank Dignum

Erschienen in: Games and Learning Alliance

Verlag: Springer International Publishing

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Abstract

Several serious games have been proposed to practice communication strategies in formal contexts. Intelligent virtual agents (IVA) can be used to show the player the effects of a conversational move. In this paper we discuss the key role of using social context for the virtual agents in these serious games. Social practices are exploited to bundle social interactions into standard packages and as a basis to model the deliberation processes of IVAs. We describe a social practice oriented IVA architecture used in the implementation of a serious game for the practicing of communication in medical interviews.

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Metadaten
Titel
Social Agents for Learning in Virtual Environments
verfasst von
Agnese Augello
Manuel Gentile
Frank Dignum
Copyright-Jahr
2016
DOI
https://doi.org/10.1007/978-3-319-50182-6_12