2010 | OriginalPaper | Buchkapitel
The View, Scene, and Camera
verfasst von : Rob Bateman, Richard Olsson
Erschienen in: The Essential Guide to 3D in Flash
Verlag: Apress
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In the last chapter, you saw how it is possible to create an Away3D project by simply adding a new View3D object to the display list of the document class. More generally, three building blocks make up the foundation of a 3D environment: the view, the scene, and the camera. The latter two objects are created automatically by the view on instantiation but can be overwritten in cases where a greater degree of control is required.