Skip to main content

2018 | OriginalPaper | Buchkapitel

Using Eye-Tracking to Analyze Collaboration in a Virtual Role Play Environment

verfasst von : Julia Othlinghaus-Wulhorst, Anna Jedich, H. Ulrich Hoppe, Andreas Harrer

Erschienen in: Collaboration and Technology

Verlag: Springer International Publishing

Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.

search-config
loading …

Abstract

The ColCoMa environment supports the training of workplace-oriented conflict management strategies through virtual role play. The role play relies on a web-based environment in which the participants interact through chat dialogues. Two of the participants (the parties in conflict) are human actors whereas the third role (“mediator”) is occupied by a chatbot. Our study aims at exploring the potential of eye-tracking analyses to assess the quality of cooperation in this situation. The standard assumption is that a certain “convergence” of the visual foci of attention between cooperation partners indicates better coordination and consideration of the other party. In our scenario, this assumption has to be refined by taking into account the different roles (including the role of the chatbot) and the distribution of utterances on the chat history. The eye-tracking parameters are compared to quality criteria such as successful completion of the game or richness/mutuality of the chat interactions. There are quite strong correlations on the aggregate level (taking overall eye-tracking convergence as a global parameter), yet not in terms of synchronicity between convergent eye-tracking and chat interaction. This is possibly due to the specific distribution of roles in our virtual training environment.

Sie haben noch keine Lizenz? Dann Informieren Sie sich jetzt über unsere Produkte:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literatur
1.
Zurück zum Zitat Whitton, N., Hollins, P.: Collaborative virtual gaming worlds in higher education. ALT-J, Res. Learn. Technol. 16(3), 221–229 (2008)CrossRef Whitton, N., Hollins, P.: Collaborative virtual gaming worlds in higher education. ALT-J, Res. Learn. Technol. 16(3), 221–229 (2008)CrossRef
2.
Zurück zum Zitat Greco, M.: The use of role-playing in learning. In: Connolly, T., Stansfield, M., Boyle, L. (eds.) Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces, pp. 158–173. Information Science Reference, New York (2009) Greco, M.: The use of role-playing in learning. In: Connolly, T., Stansfield, M., Boyle, L. (eds.) Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces, pp. 158–173. Information Science Reference, New York (2009)
4.
Zurück zum Zitat Dillenbourg, P.: What do you mean by collaborative learning? In: Dillenbourg, P. (ed.) Collaborative-Learning: Cognitive and Computational Approaches, pp. 1–19. Elsevier, Oxford (1999) Dillenbourg, P.: What do you mean by collaborative learning? In: Dillenbourg, P. (ed.) Collaborative-Learning: Cognitive and Computational Approaches, pp. 1–19. Elsevier, Oxford (1999)
5.
Zurück zum Zitat Dillenbourg, P., Baker, M., Blaye, A., O’Malley, C.: The evolution of research on collaborative learning. In: Reimann, P., Spada, H. (eds.) Learning in Humans and Machine: Towards an Interdisciplinary Learning Science, pp. 189–211. Elsevier, Oxford (1996) Dillenbourg, P., Baker, M., Blaye, A., O’Malley, C.: The evolution of research on collaborative learning. In: Reimann, P., Spada, H. (eds.) Learning in Humans and Machine: Towards an Interdisciplinary Learning Science, pp. 189–211. Elsevier, Oxford (1996)
6.
Zurück zum Zitat Schneider, B., Pea, R.: Real-time mutual gaze perception enhances collaborative learning and collaboration quality. Int. J. Comput.-Support. Collab. Learn. 8(4), 375–397 (2013)CrossRef Schneider, B., Pea, R.: Real-time mutual gaze perception enhances collaborative learning and collaboration quality. Int. J. Comput.-Support. Collab. Learn. 8(4), 375–397 (2013)CrossRef
7.
Zurück zum Zitat Richardson, D.C., Dale, R.: Looking to understand: the coupling between speakers’ and listeners’ eye movements and its relationship to discourse comprehension. Cogn. Sci. 29(6), 1045–1060 (2005)CrossRef Richardson, D.C., Dale, R.: Looking to understand: the coupling between speakers’ and listeners’ eye movements and its relationship to discourse comprehension. Cogn. Sci. 29(6), 1045–1060 (2005)CrossRef
8.
Zurück zum Zitat Cherubini, M., Nuessli, M., Dillenbourg, P.: Deixis ad gaze in collaborative work at a distance (over a shared map): a computational model to detect misunderstandings. In: Proceedings of the 2008 Symposium on Eye Tracking Research & Applications, pp. 173–180. ACM, New York (2008) Cherubini, M., Nuessli, M., Dillenbourg, P.: Deixis ad gaze in collaborative work at a distance (over a shared map): a computational model to detect misunderstandings. In: Proceedings of the 2008 Symposium on Eye Tracking Research & Applications, pp. 173–180. ACM, New York (2008)
9.
Zurück zum Zitat Jermann, P., Mullins, D., Nuessli, M.-A., Dillenbourg, P.: Collaborative gaze footprints: correlates of interaction quality. In: CSCL 2011 Conference Proceedings, Long Papers, vol. 1, pp. 184–191. International Society of the Learning Science, Hong Kong (2011) Jermann, P., Mullins, D., Nuessli, M.-A., Dillenbourg, P.: Collaborative gaze footprints: correlates of interaction quality. In: CSCL 2011 Conference Proceedings, Long Papers, vol. 1, pp. 184–191. International Society of the Learning Science, Hong Kong (2011)
10.
11.
Zurück zum Zitat Meier, A., Spada, H., Rummel, N.: A rating scheme for assessing the quality of computer-supported collaboration processes. Int. J. Comput.-Support. Collab. Learn. 2(1), 63–86 (2007)CrossRef Meier, A., Spada, H., Rummel, N.: A rating scheme for assessing the quality of computer-supported collaboration processes. Int. J. Comput.-Support. Collab. Learn. 2(1), 63–86 (2007)CrossRef
12.
Zurück zum Zitat Schneider, B., Pae, R.: Toward collaboration sensing. Int. J. Comput.-Support. Collab. Learn. 9(4), 371–395 (2014)CrossRef Schneider, B., Pae, R.: Toward collaboration sensing. Int. J. Comput.-Support. Collab. Learn. 9(4), 371–395 (2014)CrossRef
13.
Zurück zum Zitat Sharma, K., Chavez-Demoulin, V., Dillenbourg, P.: An application of extreme value theory to learning analytics: predicting collaboration outcome from eye-tracking data. J. Learn. Anal. 4(3), 140–164 (2017)CrossRef Sharma, K., Chavez-Demoulin, V., Dillenbourg, P.: An application of extreme value theory to learning analytics: predicting collaboration outcome from eye-tracking data. J. Learn. Anal. 4(3), 140–164 (2017)CrossRef
14.
Zurück zum Zitat Bratitsis, T., Dimitracopoulou, A., Martínez-Monés, A., Marcos, J.A., Dimitriadis, Y.: Supporting members of a learning community using Interaction Analysis tools: the example of the Kaleidoscope NoE scientific network. In: 8th IEEE International Conference on Advanced Learning Technologies (ICALT 2008). IEEE Computer Society, Santander (2008) Bratitsis, T., Dimitracopoulou, A., Martínez-Monés, A., Marcos, J.A., Dimitriadis, Y.: Supporting members of a learning community using Interaction Analysis tools: the example of the Kaleidoscope NoE scientific network. In: 8th IEEE International Conference on Advanced Learning Technologies (ICALT 2008). IEEE Computer Society, Santander (2008)
15.
Zurück zum Zitat Kahrimanis, G., Chounta, I.-A., Avouris, N.: Study of correlations between logfile based metrics of interaction and the quality of synchronous collaboration. Int. Reports Socio-Inform. 7(1), 24 (2010) Kahrimanis, G., Chounta, I.-A., Avouris, N.: Study of correlations between logfile based metrics of interaction and the quality of synchronous collaboration. Int. Reports Socio-Inform. 7(1), 24 (2010)
16.
Zurück zum Zitat Holtgraves, T.M., Ross, S.J., Weywadt, C.R., Han, T.L.: Perceiving artificial social agents. Comput. Hum. Behav. 23, 2163–2174 (2007)CrossRef Holtgraves, T.M., Ross, S.J., Weywadt, C.R., Han, T.L.: Perceiving artificial social agents. Comput. Hum. Behav. 23, 2163–2174 (2007)CrossRef
17.
Zurück zum Zitat McCroskey, J.C., McCain, T.A.: The measurement of interpersonal attraction. Speech Monogr. 41, 261–266 (1974)CrossRef McCroskey, J.C., McCain, T.A.: The measurement of interpersonal attraction. Speech Monogr. 41, 261–266 (1974)CrossRef
18.
Zurück zum Zitat Mock, A.: Open (ed) classroom–who cares? MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung 28, 57–65 (2017) Mock, A.: Open (ed) classroom–who cares? MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung 28, 57–65 (2017)
19.
Zurück zum Zitat Schlösser, C., Cedli, L., Schröder, B., Kienle, A.: Beyond gaze cursor - exploring information-based gaze sharing in chat. In: Workshop on Communication by Gaze Interaction, COGAIN 2018, Warsaw, Poland. ACM, New York (2018) Schlösser, C., Cedli, L., Schröder, B., Kienle, A.: Beyond gaze cursor - exploring information-based gaze sharing in chat. In: Workshop on Communication by Gaze Interaction, COGAIN 2018, Warsaw, Poland. ACM, New York (2018)
Metadaten
Titel
Using Eye-Tracking to Analyze Collaboration in a Virtual Role Play Environment
verfasst von
Julia Othlinghaus-Wulhorst
Anna Jedich
H. Ulrich Hoppe
Andreas Harrer
Copyright-Jahr
2018
DOI
https://doi.org/10.1007/978-3-319-99504-5_15