Skip to main content

2020 | OriginalPaper | Buchkapitel

VR Interface for Designing Multi-view-Camera Layout in a Large-Scale Space

verfasst von : Naoto Matsubara, Hidehiko Shishido, Itaru Kitahara

Erschienen in: Augmented Reality, Virtual Reality, and Computer Graphics

Verlag: Springer International Publishing

Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.

search-config
loading …

Abstract

Attention has been focused on sports broadcast, which used a free-viewpoint video that integrates multi-viewpoint images inside a computer and reproduces the appearance observed at arbitrary viewpoint. In a multi-view video shooting, it is necessary to arrange multiple cameras to surround the target space. In a large-scale space such a soccer stadium, it is necessary to determine where the cameras can be installed and to understand what kind of multi-view video can be shot. However, it is difficult to get such information in advance so that “location hunting” is needed usually. This paper presents a VR interface for supporting the preliminary consideration of multi-view camera arrangement in large-scale space. This VR interface outputs the multi-view camera layout on the 3D model from the shooting requirements for multi-view camera shooting and the viewing requirements for observation of the generated video. By using our interface, it is expected that the labor and time required to determine the layout of multi-view cameras can be drastically reduced.

Sie haben noch keine Lizenz? Dann Informieren Sie sich jetzt über unsere Produkte:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literatur
1.
Zurück zum Zitat Author, F.: Article title. Journal 2(5), 99–110 (2016). Watanabe, T., Kitahara, I., Kameda, Y., Ota, Y.: Free-viewpoint video interface using both hands for accurate and intuitive camera operation. IEICE Trans. Electron. DJ95-D(3), 687–696 (2012) Author, F.: Article title. Journal 2(5), 99–110 (2016). Watanabe, T., Kitahara, I., Kameda, Y., Ota, Y.: Free-viewpoint video interface using both hands for accurate and intuitive camera operation. IEICE Trans. Electron. DJ95-D(3), 687–696 (2012)
2.
Zurück zum Zitat Guillemaut, J.-Y., Hilton, A.: Joint multi-layer segmentation and reconstruction for free-viewpoint video applications. Int. J. Comput. Vis. 93(1), 73–100 (2011)CrossRef Guillemaut, J.-Y., Hilton, A.: Joint multi-layer segmentation and reconstruction for free-viewpoint video applications. Int. J. Comput. Vis. 93(1), 73–100 (2011)CrossRef
3.
Zurück zum Zitat Zhenhan, L., Shunta, S., Natuska, O., Yuji, I., Yuesong, Z.: Construction of urban design support system using cloud computing type virtual reality and case study. Int. Rev. Spat. Plann. Sustain. Dev. 5(1), 15–28 (2017)CrossRef Zhenhan, L., Shunta, S., Natuska, O., Yuji, I., Yuesong, Z.: Construction of urban design support system using cloud computing type virtual reality and case study. Int. Rev. Spat. Plann. Sustain. Dev. 5(1), 15–28 (2017)CrossRef
4.
Zurück zum Zitat Choi, C., Kim, J., Han, H., Ahn, B., Kim, J.: Graphic and haptic modeling of the oesophagus for VR-Based medical simulation. Int. J. Med. Rob. Comput. Assist. Surg. 5(3), 257–266 (2009)CrossRef Choi, C., Kim, J., Han, H., Ahn, B., Kim, J.: Graphic and haptic modeling of the oesophagus for VR-Based medical simulation. Int. J. Med. Rob. Comput. Assist. Surg. 5(3), 257–266 (2009)CrossRef
5.
Zurück zum Zitat Takano, et al.: Scenery simulation using VR about display. 3D Video Forum 8(3), 48–54 (1994) Takano, et al.: Scenery simulation using VR about display. 3D Video Forum 8(3), 48–54 (1994)
6.
Zurück zum Zitat Xu, S., Song, P., Chua, G.G., Chin, C.L., Huang, Z., Rahardja, S.: Tennis space: an interactive and immersive environment for tennis simulation. In: Proceedings of the 5th International Conference on Image and Graphics, Xi’an, China (2009) Xu, S., Song, P., Chua, G.G., Chin, C.L., Huang, Z., Rahardja, S.: Tennis space: an interactive and immersive environment for tennis simulation. In: Proceedings of the 5th International Conference on Image and Graphics, Xi’an, China (2009)
7.
Zurück zum Zitat Suzuki, K., Shishido, H., Kameda, Y., Kitahara, I.: Interface for camerawork consideration for soccer free viewpoint video. In: Proceedings of the IPSJ Annual Conference, pp. 45–46 (2018) Suzuki, K., Shishido, H., Kameda, Y., Kitahara, I.: Interface for camerawork consideration for soccer free viewpoint video. In: Proceedings of the IPSJ Annual Conference, pp. 45–46 (2018)
8.
Zurück zum Zitat Tomasi, C., Kanade, T.: Shape and motion from image streams under orthography: a factorization method. Int. J. Comput. Vis. 9–2, 137–154 (1992)CrossRef Tomasi, C., Kanade, T.: Shape and motion from image streams under orthography: a factorization method. Int. J. Comput. Vis. 9–2, 137–154 (1992)CrossRef
9.
Zurück zum Zitat You, R.J., Lin, B.C.: A quality prediction method for building model reconstruction using lidar data and topographic maps. IEEE Trans. Geosci. Remote Sens. 49(9), 3471–3480 (2011)CrossRef You, R.J., Lin, B.C.: A quality prediction method for building model reconstruction using lidar data and topographic maps. IEEE Trans. Geosci. Remote Sens. 49(9), 3471–3480 (2011)CrossRef
10.
Zurück zum Zitat Lange, R., Seits, P.: A Solid-state time-of flight range camera. IEEE J. Quantum Electron. 37, 390 (2001)CrossRef Lange, R., Seits, P.: A Solid-state time-of flight range camera. IEEE J. Quantum Electron. 37, 390 (2001)CrossRef
Metadaten
Titel
VR Interface for Designing Multi-view-Camera Layout in a Large-Scale Space
verfasst von
Naoto Matsubara
Hidehiko Shishido
Itaru Kitahara
Copyright-Jahr
2020
DOI
https://doi.org/10.1007/978-3-030-58465-8_9

Premium Partner