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2014 | OriginalPaper | Buchkapitel

5. Yellow is Mine!: Designing Interactive Playgrounds Based on Traditional Childrens Play

verfasst von : Daniel Tetteroo, Dennis Reidsma, Betsy van Dijk, Anton Nijholt

Erschienen in: Entertaining the Whole World

Verlag: Springer London

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Abstract

This paper presents a novel method for interactive playground design, based on traditional children’s play. This method combines the rich interaction possibilities of computer games with the physical and open-ended aspects of traditional children’s games. The method is explored through the development of a prototype interactive playground that has been implemented and evaluated.

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Metadaten
Titel
Yellow is Mine!: Designing Interactive Playgrounds Based on Traditional Childrens Play
verfasst von
Daniel Tetteroo
Dennis Reidsma
Betsy van Dijk
Anton Nijholt
Copyright-Jahr
2014
Verlag
Springer London
DOI
https://doi.org/10.1007/978-1-4471-6446-3_5

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