1988 | OriginalPaper | Buchkapitel
3-D Facial Animation Using Image Samples
verfasst von : J. F. S. Yau, N. D. Duffy
Erschienen in: New Trends in Computer Graphics
Verlag: Springer Berlin Heidelberg
Enthalten in: Professional Book Archive
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Most established methods using three dimensional (3-D) computer graphics for human facial animation fall short of achieving truly realistic images, due to the lack of sufficient surface detail for the eyes, mouth and skin/hair textures. A new method is presented here, combining 3-D computer graphics with texture mapping techniques to synthesise and animate facial images which are convincing enough to be comparable with real video images. Animation is achieved by manipulation of a 3-D model of the subject’s face in conjunction with a set of pre-stored digitised image samples.