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2019 | OriginalPaper | Buchkapitel

A Study of Negative Emotion Regulation of College Students by Social Games Design

verfasst von : SiQi Xie, MengLi Shi, Hong Yan

Erschienen in: E-Learning and Games

Verlag: Springer International Publishing

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Abstract

There are numerous and complicated relationships among personal emotional, physiological reaction and cognitive evaluation. People can produce some negative emotions at any time and place. Especially, college students have a lot of stress such as study, interpersonal, competition, employment, so that negative emotional experience affects their common life. This article aims at the design of the interactive game on the intelligent terminal, pointing at the negative emotion of the college students. Through the combination of practice and theory at home and abroad to explore the role of interactive gameplay in emotional regulation. To provide users with a virtual platform outside real life, name it “Mood Robert.” The emotional appeal is realized by adjusting the contradiction between “ego” and “super-ego.” Sharing their emotions based on social network information communication to improve the ability to adjust themselves and reduce the impact of negative emotions on daily life.

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Metadaten
Titel
A Study of Negative Emotion Regulation of College Students by Social Games Design
verfasst von
SiQi Xie
MengLi Shi
Hong Yan
Copyright-Jahr
2019
DOI
https://doi.org/10.1007/978-3-030-23712-7_43

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