Skip to main content

2001 | OriginalPaper | Buchkapitel

Computer Animation and Virtual Reality for Live Art Performance

verfasst von : Jean-Pierre Jessel, Céline Jaspart, Jean-Jacques Flores

Erschienen in: Virtual Storytelling Using Virtual Reality Technologies for Storytelling

Verlag: Springer Berlin Heidelberg

Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.

search-config
loading …

We present a virtual puppet performance including an animation system for real-time character animation based on motion capture. This performance may mix puppets, dance, comedy, and achieves interactivity between the manipulators and the other participants (real/virtual) on the stage. Most often, the show is aimed to children, but more complex or elaborated stories or concepts can be proposed to an older audience. The objective is to explore these new possibilities with low-end hardware and devices. For the future, including new concepts such as behavioral simulation would lead to animate directly main characters whereas the other ones would be autonomous.

Metadaten
Titel
Computer Animation and Virtual Reality for Live Art Performance
verfasst von
Jean-Pierre Jessel
Céline Jaspart
Jean-Jacques Flores
Copyright-Jahr
2001
Verlag
Springer Berlin Heidelberg
DOI
https://doi.org/10.1007/3-540-45420-9_23

Neuer Inhalt