2001 | OriginalPaper | Buchkapitel
Computer Animation and Virtual Reality for Live Art Performance
verfasst von : Jean-Pierre Jessel, Céline Jaspart, Jean-Jacques Flores
Erschienen in: Virtual Storytelling Using Virtual Reality Technologies for Storytelling
Verlag: Springer Berlin Heidelberg
Enthalten in: Professional Book Archive
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We present a virtual puppet performance including an animation system for real-time character animation based on motion capture. This performance may mix puppets, dance, comedy, and achieves interactivity between the manipulators and the other participants (real/virtual) on the stage. Most often, the show is aimed to children, but more complex or elaborated stories or concepts can be proposed to an older audience. The objective is to explore these new possibilities with low-end hardware and devices. For the future, including new concepts such as behavioral simulation would lead to animate directly main characters whereas the other ones would be autonomous.