2012 | OriginalPaper | Buchkapitel
Counting Perfect Matchings in Graphs of Degree 3
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Counting perfect matchings is an interesting and challenging combinatorial task. It has important applications in statistical physics. As the general problem is #P complete, it is usually tackled by randomized heuristics and approximation schemes. The trivial running times for exact algorithms are
O
*
((
n
− 1)!!) =
O
*
(
n
!!) =
O
*
((
n
/2)! 2
n
/2
) for general graphs and
O
*
((
n
/2)!) for bipartite graphs. Ryser’s old algorithm uses the inclusion exclusion principle to handle the bipartite case in time
O
*
(2
n
/2
). It is still the fastest known algorithm handling arbitrary bipartite graphs.
For graphs with
n
vertices and
m
edges, we present a very simple argument for an algorithm running in time
O
*
(1.4656
m
−
n
). For graphs of average degree 3 this is
O
*
(1.2106
n
), improving on the previously fastest algorithm of Björklund and Husfeldt. We also present an algorithm running in time
O
*
(1.4205
m
−
n
) or
O
*
(1.1918
n
) for average degree 3 graphs. The purpose of these simple algorithms is to exhibit the power of the
m
−
n
measure.
Here, we don’t investigate the further improvements possible for larger average degrees by applying the measure-and-conquer method.