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2018 | OriginalPaper | Buchkapitel

Design of a BCI Controlled Serious Game for Concentration Training

verfasst von : Augusto Garcia-Agundez, Eduard Dobermann, Stefan Göbel

Erschienen in: Serious Games

Verlag: Springer International Publishing

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Abstract

The goal of this work is to design a BCI that can then be used to control a serious game for concentration training. A 32-Electrode cap system was used, in addition to a bandpass and notch filter, t-SNE dimension reduction, standard deviation outlier detection as well as a SVM classifier. A maximum classification accuracy of 80% was achieved when using a four class classification system. Our BCI-Controlled Serious Game is viable and we thus plan to evaluate our application in a pilot test.

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Metadaten
Titel
Design of a BCI Controlled Serious Game for Concentration Training
verfasst von
Augusto Garcia-Agundez
Eduard Dobermann
Stefan Göbel
Copyright-Jahr
2018
DOI
https://doi.org/10.1007/978-3-030-02762-9_17

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