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2013 | OriginalPaper | Buchkapitel

Designing Games for Children with Cerebral Palsy

verfasst von : Kristín Guðmundsdóttir, Astrid Lilja Wille, Alexandru Savu

Erschienen in: Games for Health

Verlag: Springer Fachmedien Wiesbaden

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Abstract

Within recent years the implementation of games as an acknowledged and important part of health care has become increasingly apparent. With positive results of game studies targeting conditions such as cancer, diabetes, and asthma it seems that further research is of great importance to ensure development within the field.
In this paper we will describe the creation of a game that contributes to the realm of health games. Our research, design, and product were directed towards children with Cerebral Palsy (CP) and the game was designed in accordance with the success criteria of socialization, entertainment, and rehabilitation.
By consulting with experts within the area of cerebral palsy, we attempted to create a game that would fulfil the needs of our specific target group and improve their abilities both cognitively and physically.

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Fußnoten
1
http://www.ranj.com/educatie/health%20games
 
2
http://www.ranj.com/content/werk/grip
 
3
www.abc.net.au/local/stories/2013/01/08/3665717.html
 
4
http://www.xeodesign.com/whyweplaygames.html
 
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Metadaten
Titel
Designing Games for Children with Cerebral Palsy
verfasst von
Kristín Guðmundsdóttir
Astrid Lilja Wille
Alexandru Savu
Copyright-Jahr
2013
Verlag
Springer Fachmedien Wiesbaden
DOI
https://doi.org/10.1007/978-3-658-02897-8_8

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