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2018 | OriginalPaper | Buchkapitel

Do Exergames Motivate Seniors to Exercise? Computer Graphics Impact

verfasst von : R. Alyami, H. Wei

Erschienen in: Breaking Down Barriers

Verlag: Springer International Publishing

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Abstract

Sedentary lifestyle is a serious problem which affects health. Sufficient physical activities help to maintain ability to manage daily lives. This can be a challenge. Exergames has become a possible stimulator to encourage especially seniors away from sedentary lifestyle. This paper, from a graphic interface point of view, investigates the impact of Microsoft Kinect-based exergames on seniors’ motivation to exercise. The exergames include three different graphics user interfaces. Information from NHS recommended motions for seniors was adopted in the development of the games. These games induced a conduction of experiment and interviews with participants from Southampton Age UK. The experiment results showed that different graphics interfaces do have an impact on seniors’ motivation to exercise.

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Literatur
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Zurück zum Zitat Thin AG, Poole N (2010) Dance-based exergaming: User experience design implications for maximizing health benefits based on exercise intensity and perceived enjoyment. Trans edutainment IV:189–199. Springer, Berlin, Heidelberg Thin AG, Poole N (2010) Dance-based exergaming: User experience design implications for maximizing health benefits based on exercise intensity and perceived enjoyment. Trans edutainment IV:189–199. Springer, Berlin, Heidelberg
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Metadaten
Titel
Do Exergames Motivate Seniors to Exercise? Computer Graphics Impact
verfasst von
R. Alyami
H. Wei
Copyright-Jahr
2018
DOI
https://doi.org/10.1007/978-3-319-75028-6_20

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