2006 | OriginalPaper | Buchkapitel
Access Invaders: Developing a Universally Accessible Action Game
verfasst von : Dimitris Grammenos, Anthony Savidis, Yannis Georgalis, Constantine Stephanidis
Erschienen in: Computers Helping People with Special Needs
Verlag: Springer Berlin Heidelberg
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This paper depicts the notion of Universally Accessible Games and presents the development of a related action game entitled Access Invaders. The design of the game’s user interface which accommodates concurrently the needs of people with diverse abilities is described, along with the approach followed to adapt the game logic and content to achieve accessibility. In this context, the concept of Parallel Game Universes is introduced and suggested as a solution for the creation of multiplayer universally accessible action games.