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2020 | OriginalPaper | Buchkapitel

7. Exploiting User Demand Diversity: QoE Game and MARL Based Network Selection

verfasst von : Zhiyong Du, Bin Jiang, Qihui Wu, Yuhua Xu, Kun Xu

Erschienen in: Towards User-Centric Intelligent Network Selection in 5G Heterogeneous Wireless Networks

Verlag: Springer Singapore

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Abstract

This chapter studies distributed network selection for multiple user cases with heterogeneous demand. The key challenge is low system efficiency due to user competition. Motivated by the fact that the ultimate goal of communications is to serve users with personalized demand, we introduce a new concept of user demand diversity gain. This gain derives from the elaborate matching between user demand and radio resource, which cannot be directly attained in the existing throughput-centric optimization due to users’ blindness in maximizing throughput. Aiming at obtaining this gain, we propose the user demand centric optimization, where users seek to maximize QoE. To model this problem, we propose a novel game formulation, QoE game. The properties of QoE game and QoE equilibrium and the definition of user demand diversity gain are presented. Two distributed QoE equilibrium learning algorithms, stochastic learning automata (SLA) based algorithm and trail and error (TE) based algorithm, are designed to achieve QoE equilibrium. Simulation results validate the existence of user demand diversity gain and the effectiveness of the proposed learning algorithms in improving the system efficiency and QoE fairness.

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Metadaten
Titel
Exploiting User Demand Diversity: QoE Game and MARL Based Network Selection
verfasst von
Zhiyong Du
Bin Jiang
Qihui Wu
Yuhua Xu
Kun Xu
Copyright-Jahr
2020
Verlag
Springer Singapore
DOI
https://doi.org/10.1007/978-981-15-1120-2_7

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