Skip to main content
Erschienen in: International Journal of Computer-Supported Collaborative Learning 4/2008

01.12.2008

Exploring embedded guidance and self-efficacy in educational multi-user virtual environments

verfasst von: Brian C. Nelson, Diane Jass Ketelhut

Erschienen in: International Journal of Computer-Supported Collaborative Learning | Ausgabe 4/2008

Einloggen

Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.

search-config
loading …

Abstract

In this paper, we present the results of an exploratory study into the relationship between student self-efficacy and guidance use in a Multi-User Virtual Environment (MUVE) science curriculum project. We describe findings from a sample of middle school science students on the combined impact on learning of student self-efficacy in scientific inquiry and use of individualized guidance messages, and on the interplay between levels of self-efficacy and use of an embedded guidance system in an educational MUVE. Results from our study showed that embedded guidance was associated with improved learning outcomes for learners across a spectrum of self-reported efficacy in science. However, we also found that learners with low levels of initial self-efficacy in science viewed fewer guidance messages than their higher efficacy peers, and did not perform as well as their higher efficacy peers regardless of guidance use level. At the same time, outcomes for low self-efficacy students who used the guidance system heavily were raised to the level of high self-efficacy students who did not use the system.

Sie haben noch keine Lizenz? Dann Informieren Sie sich jetzt über unsere Produkte:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Anhänge
Nur mit Berechtigung zugänglich
Literatur
Zurück zum Zitat American Association of University Women (2000). Tech-savvy: Educating girls in the new computer age. Washington, DC: AAUW Educational Foundation. American Association of University Women (2000). Tech-savvy: Educating girls in the new computer age. Washington, DC: AAUW Educational Foundation.
Zurück zum Zitat Bandura, A. (1977). Self-efficacy: towards a unifying theory of behavioural change. Psychological Review, 84, 191–215.CrossRef Bandura, A. (1977). Self-efficacy: towards a unifying theory of behavioural change. Psychological Review, 84, 191–215.CrossRef
Zurück zum Zitat Bandura, A. (1986). Social foundations of thought and action: A social cognitive theory. Englewood Cliffs, NJ: Prentice Hall. Bandura, A. (1986). Social foundations of thought and action: A social cognitive theory. Englewood Cliffs, NJ: Prentice Hall.
Zurück zum Zitat Barab, S., Arici, A., & Jackson, C. (2005a). Eat your vegetables and do your homework: a design based investigation of enjoyment and meaning in learning. Educational Technology, 45(1), 15–20. Barab, S., Arici, A., & Jackson, C. (2005a). Eat your vegetables and do your homework: a design based investigation of enjoyment and meaning in learning. Educational Technology, 45(1), 15–20.
Zurück zum Zitat Barab, S., Sadler, T., Heiselt, C., Hickey, D., & Zuiker, S. (2007). Relating narrative, inquiry, and inscriptions: supporting consequential play. Journal of Science Education and Technology, 16(1), 59–82.CrossRef Barab, S., Sadler, T., Heiselt, C., Hickey, D., & Zuiker, S. (2007). Relating narrative, inquiry, and inscriptions: supporting consequential play. Journal of Science Education and Technology, 16(1), 59–82.CrossRef
Zurück zum Zitat Barab, S., Thomas, M., Dodge, T., Carteaux, R., & Tuzan, H. (2005b). Making learning fun: Quest Atlantis, a game without guns. Educational Technology Research & Development, 53(1), 86–107.CrossRef Barab, S., Thomas, M., Dodge, T., Carteaux, R., & Tuzan, H. (2005b). Making learning fun: Quest Atlantis, a game without guns. Educational Technology Research & Development, 53(1), 86–107.CrossRef
Zurück zum Zitat Baylor, A. (2000). Beyond butlers: intelligent agents as mentors. Journal of Educational Computing Research, 22(4), 373–382.CrossRef Baylor, A. (2000). Beyond butlers: intelligent agents as mentors. Journal of Educational Computing Research, 22(4), 373–382.CrossRef
Zurück zum Zitat Bers, M. U. (1999). Zora: A graphical multi-user environment to share stories about the self. In C. Hoadley & J. Roschelle (Eds.), Computer support for collaborative learning: Designing new media for a new millennium. Proceedings of CSCL 1999. Palo Alto, CA, USA. Bers, M. U. (1999). Zora: A graphical multi-user environment to share stories about the self. In C. Hoadley & J. Roschelle (Eds.), Computer support for collaborative learning: Designing new media for a new millennium. Proceedings of CSCL 1999. Palo Alto, CA, USA.
Zurück zum Zitat Bers, M. U., & Cassell, J. (1998). Interactive storytelling systems for children: using technology to explore language and identity. Journal of Interactive Learning Research, 9(2), 183–215. Bers, M. U., & Cassell, J. (1998). Interactive storytelling systems for children: using technology to explore language and identity. Journal of Interactive Learning Research, 9(2), 183–215.
Zurück zum Zitat Bong, M. (2002). Measuring self-efficacy: multitrait–multimethod comparison of scaling procedures. Applied Measurement in Education, 15(2), 143–171.CrossRef Bong, M. (2002). Measuring self-efficacy: multitrait–multimethod comparison of scaling procedures. Applied Measurement in Education, 15(2), 143–171.CrossRef
Zurück zum Zitat Bruckman, A. (1996). Finding one's own space in cyberspace. Technology Review, 99(1), 48–54. Bruckman, A. (1996). Finding one's own space in cyberspace. Technology Review, 99(1), 48–54.
Zurück zum Zitat Bruckman, A. (2000). Uneven achievement in a constructivist learning environment. Paper presented at the International Conference on Learning Sciences, Ann Arbor, MI. Bruckman, A. (2000). Uneven achievement in a constructivist learning environment. Paper presented at the International Conference on Learning Sciences, Ann Arbor, MI.
Zurück zum Zitat Bruckman, A., Jensen, C., & DeBonte, A. (2002). Gender and programming achievement in a CSCL environment. In G. Stahl (Eds.), Computer support for collaborative learning: Foundations for a CSCL community. Proceedings of CSCL 2002. Boulder, CO, USA. Mahwah, NJ: Erlbaum. Bruckman, A., Jensen, C., & DeBonte, A. (2002). Gender and programming achievement in a CSCL environment. In G. Stahl (Eds.), Computer support for collaborative learning: Foundations for a CSCL community. Proceedings of CSCL 2002. Boulder, CO, USA. Mahwah, NJ: Erlbaum.
Zurück zum Zitat Clarke, J., & Dede, C. (2005). Making learning meaningful: An exploratory study of using multi-user environments (MUVEs) in middle school science. Paper presented at the American Educational Research Association Conference, Montreal, Canada. Clarke, J., & Dede, C. (2005). Making learning meaningful: An exploratory study of using multi-user environments (MUVEs) in middle school science. Paper presented at the American Educational Research Association Conference, Montreal, Canada.
Zurück zum Zitat Clarke, J., Dede, C., Ketelhut, D. J., & Nelson, B. (2006). A design-based research strategy to promote scalability for educational innovations. Educational Technology, 46(3), 27–36. Clarke, J., Dede, C., Ketelhut, D. J., & Nelson, B. (2006). A design-based research strategy to promote scalability for educational innovations. Educational Technology, 46(3), 27–36.
Zurück zum Zitat Corbit, M., & DeVarco, B. (2000). SciCentr and BioLearn: Two 3D implementations of CVE science museums. Paper presented at the Third International Conference on Collaborative Virtual Environments, San Francisco. Corbit, M., & DeVarco, B. (2000). SciCentr and BioLearn: Two 3D implementations of CVE science museums. Paper presented at the Third International Conference on Collaborative Virtual Environments, San Francisco.
Zurück zum Zitat Dede, C., Ketelhut, D. J., & Ruess, K. (2002). Motivation, usability, and learning outcomes in a prototype museum-based multi-user virtual environment. In P. Bell, R. Stevens & T. Satwicz (Eds.), Keeping learning complex: The proceedings of the Fifth International Conference of the Learning Sciences. Mahwah, NJ: Erlbaum. Dede, C., Ketelhut, D. J., & Ruess, K. (2002). Motivation, usability, and learning outcomes in a prototype museum-based multi-user virtual environment. In P. Bell, R. Stevens & T. Satwicz (Eds.), Keeping learning complex: The proceedings of the Fifth International Conference of the Learning Sciences. Mahwah, NJ: Erlbaum.
Zurück zum Zitat Flum, H., & Kaplan, A. (2006). Exploratory orientation as an educational goal. Educational Psychologist, 41(2), 99–110.CrossRef Flum, H., & Kaplan, A. (2006). Exploratory orientation as an educational goal. Educational Psychologist, 41(2), 99–110.CrossRef
Zurück zum Zitat Fraser, B. (1981). TOSRA: Test of science related attitudes. Hawthorne, VIC: Australian Council for Educational Research. Fraser, B. (1981). TOSRA: Test of science related attitudes. Hawthorne, VIC: Australian Council for Educational Research.
Zurück zum Zitat Galarneau, L., & Zibit, M. (2007). Online games for 21st century skills. In D. Gibson, C. Aldrich & M. Prensky (Eds.), Games and simulations in online learning: Research and development frameworks (pp. 59–88). Hershey, PA: Idea Group. Galarneau, L., & Zibit, M. (2007). Online games for 21st century skills. In D. Gibson, C. Aldrich & M. Prensky (Eds.), Games and simulations in online learning: Research and development frameworks (pp. 59–88). Hershey, PA: Idea Group.
Zurück zum Zitat Gee, J. P. (2003). What video games have to teach us about learning and literacy. New York, NY: Palgrave. Gee, J. P. (2003). What video games have to teach us about learning and literacy. New York, NY: Palgrave.
Zurück zum Zitat Grigg, W., Lauko, M., & Brockway, D. (2006). The nation's report card: Science 2005 (NCES 2006–466). U.S. Department of Education, National Center for Education Statistics. Washington, D.C.: U.S. Government Printing Office. Grigg, W., Lauko, M., & Brockway, D. (2006). The nation's report card: Science 2005 (NCES 2006–466). U.S. Department of Education, National Center for Education Statistics. Washington, D.C.: U.S. Government Printing Office.
Zurück zum Zitat Hannafin, M. J., Hannafin, K. M., Land, S. M., & Oliver, K. (1997). Grounded practice and the design of constructivist learning environments. Educational Technology Research & Development, 45(3), 101–117.CrossRef Hannafin, M. J., Hannafin, K. M., Land, S. M., & Oliver, K. (1997). Grounded practice and the design of constructivist learning environments. Educational Technology Research & Development, 45(3), 101–117.CrossRef
Zurück zum Zitat Jonassen, D. H. (1991). Objectivism versus constructivism: do we need a new philosophical paradigm? Educational Technology Research & Development, 39(3), 5–14.CrossRef Jonassen, D. H. (1991). Objectivism versus constructivism: do we need a new philosophical paradigm? Educational Technology Research & Development, 39(3), 5–14.CrossRef
Zurück zum Zitat Jonassen, D. H., Peck, K. L., & Wilson, B. G. (1999). Learning with technology: A constructivist perspective. Upper Saddle River, NJ: Merrill, Prentice Hall. Jonassen, D. H., Peck, K. L., & Wilson, B. G. (1999). Learning with technology: A constructivist perspective. Upper Saddle River, NJ: Merrill, Prentice Hall.
Zurück zum Zitat Jonassen, D. H., Wilson, B. G., Wang, S., & Grabinger, R. S. (1993). Constructivist uses of expert systems to support learning. Journal of Computer-Based Instruction, 20(3), 86–94. Jonassen, D. H., Wilson, B. G., Wang, S., & Grabinger, R. S. (1993). Constructivist uses of expert systems to support learning. Journal of Computer-Based Instruction, 20(3), 86–94.
Zurück zum Zitat Ketelhut, D. J. (2005). Assessing science self-efficacy in a virtual environment: A Measurement Pilot. Paper presented at the National Association of Research in Science Teaching Conference, Dallas, April. Ketelhut, D. J. (2005). Assessing science self-efficacy in a virtual environment: A Measurement Pilot. Paper presented at the National Association of Research in Science Teaching Conference, Dallas, April.
Zurück zum Zitat Ketelhut, D. J. (2007). The impact of student self-efficacy on scientific inquiry skills: an exploratory investigation in River City, a multi-user virtual environment. The Journal of Science Education and Technology, 16(1), 99–111.CrossRef Ketelhut, D. J. (2007). The impact of student self-efficacy on scientific inquiry skills: an exploratory investigation in River City, a multi-user virtual environment. The Journal of Science Education and Technology, 16(1), 99–111.CrossRef
Zurück zum Zitat Ketelhut, D. J., Clarke, J., Dede, C., Nelson, B., & Bowman, C. (2005). Extending library services through emerging interactive media. Knowledge Quest, 34(1), 29–32. Ketelhut, D. J., Clarke, J., Dede, C., Nelson, B., & Bowman, C. (2005). Extending library services through emerging interactive media. Knowledge Quest, 34(1), 29–32.
Zurück zum Zitat Kirschner, P. A., Sweller, J., & Clark, R. E. (2006). Why minimal guidance during instruction does not work: an analysis of the failure of constructivist, discovery, problem-based, experiential, and inquiry-based teaching. Educational Psychologist, 41(2), 75–86.CrossRef Kirschner, P. A., Sweller, J., & Clark, R. E. (2006). Why minimal guidance during instruction does not work: an analysis of the failure of constructivist, discovery, problem-based, experiential, and inquiry-based teaching. Educational Psychologist, 41(2), 75–86.CrossRef
Zurück zum Zitat Lebow, D. (1993). Constructivist values for instructional systems design: five principles toward a new mindset. Educational Technology Research and Development, 41(3), 4–16.CrossRef Lebow, D. (1993). Constructivist values for instructional systems design: five principles toward a new mindset. Educational Technology Research and Development, 41(3), 4–16.CrossRef
Zurück zum Zitat Lent, R. W., Brown, S. D., & Larkin, K. C. (1984). Relation of self-efficacy expectations to academic achievement and persistence. Journal of Counseling Psychology, 31, 356–362.CrossRef Lent, R. W., Brown, S. D., & Larkin, K. C. (1984). Relation of self-efficacy expectations to academic achievement and persistence. Journal of Counseling Psychology, 31, 356–362.CrossRef
Zurück zum Zitat Lent, R. W., Brown, S. D., & Larkin, K. C. (1986). Self-efficacy in the prediction of academic performance and perceived career options. Journal of Counseling Psychology, 33, 265–269.CrossRef Lent, R. W., Brown, S. D., & Larkin, K. C. (1986). Self-efficacy in the prediction of academic performance and perceived career options. Journal of Counseling Psychology, 33, 265–269.CrossRef
Zurück zum Zitat Lent, R. W., & Hackett, G. (1987). Career self-efficacy: empirical status and future directions. Journal of Vocational Behavior, 30, 347–382.CrossRef Lent, R. W., & Hackett, G. (1987). Career self-efficacy: empirical status and future directions. Journal of Vocational Behavior, 30, 347–382.CrossRef
Zurück zum Zitat Leslie, L. L., McClure, G. T., & Oaxaca, R. L. (1998). Women and minorities in science and engineering: a life sequence analysis. The Journal of Higher Education, 69(3), 239–276.CrossRef Leslie, L. L., McClure, G. T., & Oaxaca, R. L. (1998). Women and minorities in science and engineering: a life sequence analysis. The Journal of Higher Education, 69(3), 239–276.CrossRef
Zurück zum Zitat Lim, C. P., Nonis, D., & Hedberg, J. (2006). Gaming in a 3D multiuser virtual environment: engaging students in science lessons. British Journal of Educational Technology, 37(2), 211–231.CrossRef Lim, C. P., Nonis, D., & Hedberg, J. (2006). Gaming in a 3D multiuser virtual environment: engaging students in science lessons. British Journal of Educational Technology, 37(2), 211–231.CrossRef
Zurück zum Zitat Lopez, F. G., & Lent, R. W. (1992). Sources of mathematics self-efficacy in high school students. The Career Development Quarterly, 41, 3–12. Lopez, F. G., & Lent, R. W. (1992). Sources of mathematics self-efficacy in high school students. The Career Development Quarterly, 41, 3–12.
Zurück zum Zitat Mayer, R. E. (2004). Should there be a three-strikes rule against pure discovery learning? The case for guided methods of instruction. Educational Psychologist, 59, 14–19. Mayer, R. E. (2004). Should there be a three-strikes rule against pure discovery learning? The case for guided methods of instruction. Educational Psychologist, 59, 14–19.
Zurück zum Zitat Midgley, C., Maehr, M. L., Hruda, L. Z., Anderman, E., Anderman, L., Freeman, K. E., Gheen, M., Kaplan, A., Kumar, R., Middleton, M. J., Nelson, J., Roeser, R., & Urdan, T. (2000). Manual for the Patterns of Adaptive Learning Scales (PALS). Ann Arbor, MI: University of Michigan. Midgley, C., Maehr, M. L., Hruda, L. Z., Anderman, E., Anderman, L., Freeman, K. E., Gheen, M., Kaplan, A., Kumar, R., Middleton, M. J., Nelson, J., Roeser, R., & Urdan, T. (2000). Manual for the Patterns of Adaptive Learning Scales (PALS). Ann Arbor, MI: University of Michigan.
Zurück zum Zitat National Research Council (1996). National science education standards: Observe, interact, change, learn. Washington, D.C.: National Academy Press. National Research Council (1996). National science education standards: Observe, interact, change, learn. Washington, D.C.: National Academy Press.
Zurück zum Zitat Nelson, B. (2007). Exploring the use of individualized, reflective guidance in an educational multi-user virtual environment. The Journal of Science Education and Technology, 16(1), 83–97.CrossRef Nelson, B. (2007). Exploring the use of individualized, reflective guidance in an educational multi-user virtual environment. The Journal of Science Education and Technology, 16(1), 83–97.CrossRef
Zurück zum Zitat Nelson, B., Ketelhut, D. J., Clarke, J., Bowman, C., & Dede, C. (2005). Design-based research strategies for developing a scientific inquiry curriculum in a multi-user virtual environment. Educational Technology, 45(1), 21–34. Nelson, B., Ketelhut, D. J., Clarke, J., Bowman, C., & Dede, C. (2005). Design-based research strategies for developing a scientific inquiry curriculum in a multi-user virtual environment. Educational Technology, 45(1), 21–34.
Zurück zum Zitat Nelson, B., Ketelhut, D. J., Clarke, J., Dieterle, E., Dede, C., & Erlandson, B. (2007). Robust design strategies for scaling educational innovations: The River City case study. In B. E. Shelton & D. A. Wiley (Eds.), The design and use of simulation computer games in education (pp. 219–242). Rotterdam: Sense. Nelson, B., Ketelhut, D. J., Clarke, J., Dieterle, E., Dede, C., & Erlandson, B. (2007). Robust design strategies for scaling educational innovations: The River City case study. In B. E. Shelton & D. A. Wiley (Eds.), The design and use of simulation computer games in education (pp. 219–242). Rotterdam: Sense.
Zurück zum Zitat Pajares, F. (1996). Self-efficacy beliefs in academic settings. Review of Educational Research, 66, 543–578. Pajares, F. (1996). Self-efficacy beliefs in academic settings. Review of Educational Research, 66, 543–578.
Zurück zum Zitat Pajares, F. (1997). Current directions in self-efficacy research. In M. Maehr & P. R. Pintrich (Eds.), Advances in motivation and achievement (Vol. 10 (pp. 1–49). Greenwich, Ct: JAI. Pajares, F. (1997). Current directions in self-efficacy research. In M. Maehr & P. R. Pintrich (Eds.), Advances in motivation and achievement (Vol. 10 (pp. 1–49). Greenwich, Ct: JAI.
Zurück zum Zitat Pajares, F. (2000). Schooling in America: Myths, mixed messages, and good intentions (Lecture). Cannon Chapel: Emory University. Pajares, F. (2000). Schooling in America: Myths, mixed messages, and good intentions (Lecture). Cannon Chapel: Emory University.
Zurück zum Zitat Pajares, F., Cheong, Y. F., & Oberman, P. (2004). Psychometric analyses of computer science help-seeking scales. Educational and Psychological Measurement, 64, 496–513.CrossRef Pajares, F., Cheong, Y. F., & Oberman, P. (2004). Psychometric analyses of computer science help-seeking scales. Educational and Psychological Measurement, 64, 496–513.CrossRef
Zurück zum Zitat Perkins, D. N. (1991). Technology meets constructivism: do they make a marriage? Educational Technology, 31(5), 18–23. Perkins, D. N. (1991). Technology meets constructivism: do they make a marriage? Educational Technology, 31(5), 18–23.
Zurück zum Zitat Pintrich, P. R., & Groot, E. V. D. (1990). Motivational and self-regulated learning components of classroom academic performance. Journal of Educational Psychology, 82, 33–40.CrossRef Pintrich, P. R., & Groot, E. V. D. (1990). Motivational and self-regulated learning components of classroom academic performance. Journal of Educational Psychology, 82, 33–40.CrossRef
Zurück zum Zitat Puntambekar, S., & Hübscher, R. (2005). Tools for scaffolding students in a complex learning environment: what have we gained and what have we missed? Educational Psychologist, 40(1), 1–12.CrossRef Puntambekar, S., & Hübscher, R. (2005). Tools for scaffolding students in a complex learning environment: what have we gained and what have we missed? Educational Psychologist, 40(1), 1–12.CrossRef
Zurück zum Zitat Schunk, D. H. (1983). Ability versus effort attributional feedback: differential effects on self-efficacy and achievement. Journal of Educational Psychology, 75, 848–856.CrossRef Schunk, D. H. (1983). Ability versus effort attributional feedback: differential effects on self-efficacy and achievement. Journal of Educational Psychology, 75, 848–856.CrossRef
Zurück zum Zitat Schunk, D. H. (1987). Peer models and children’s behavioural change. Review of Educational Research, 57, 149–174. Schunk, D. H. (1987). Peer models and children’s behavioural change. Review of Educational Research, 57, 149–174.
Zurück zum Zitat Shaffer, D. W. (2006). How computer games help children learn. New York: Palgrave. Shaffer, D. W. (2006). How computer games help children learn. New York: Palgrave.
Zurück zum Zitat Slator, B. M., Hill, C., & Del Val, D. (2004). Teaching computer science with virtual worlds. IEEE Transactions on Education, 47(2), 269–275.CrossRef Slator, B. M., Hill, C., & Del Val, D. (2004). Teaching computer science with virtual worlds. IEEE Transactions on Education, 47(2), 269–275.CrossRef
Zurück zum Zitat Socially-Responsive Design Group (2004). Creating a socially-responsive play space for learning: Something for girls and boys. Paper presented at the Annual Meeting of the American Educational Research Association, San Diego, CA. Socially-Responsive Design Group (2004). Creating a socially-responsive play space for learning: Something for girls and boys. Paper presented at the Annual Meeting of the American Educational Research Association, San Diego, CA.
Zurück zum Zitat Stajkovic, A. D., & Luthans, F. (1998). Self-efficacy and work-related performance: a meta-analysis. Psychological Bulletin, 124, 240–261.CrossRef Stajkovic, A. D., & Luthans, F. (1998). Self-efficacy and work-related performance: a meta-analysis. Psychological Bulletin, 124, 240–261.CrossRef
Zurück zum Zitat Steinkuehler, C. A. (2004). Learning in massively multiplayer online games. In Y. B. Kafai, W.A. Sandoval, N. Enyedy, A. S. Nixon & F. Herrera (Eds.), Proceedings of the Sixth International Conference of the Learning Sciences (pp. 521–528). Mahwah, NJ: Erlbaum. Steinkuehler, C. A. (2004). Learning in massively multiplayer online games. In Y. B. Kafai, W.A. Sandoval, N. Enyedy, A. S. Nixon & F. Herrera (Eds.), Proceedings of the Sixth International Conference of the Learning Sciences (pp. 521–528). Mahwah, NJ: Erlbaum.
Zurück zum Zitat Steinkuehler, C., & Chmiel, M. (2006). Fostering scientific habits of mind in the context of online play. In S. A. Barab, K. E. Hay, N. B. Songer & D. T. Hickey (Eds.), Proceedings of the International Conference of the Learning Sciences (pp. 723–729). Mahwah NJ: Erlbaum. Steinkuehler, C., & Chmiel, M. (2006). Fostering scientific habits of mind in the context of online play. In S. A. Barab, K. E. Hay, N. B. Songer & D. T. Hickey (Eds.), Proceedings of the International Conference of the Learning Sciences (pp. 723–729). Mahwah NJ: Erlbaum.
Zurück zum Zitat Zimmerman, B. J., & Bandura, A. (1994). Impact of self-regulatory influences on writing course attainment. American Educational Research Journal, 31, 845–862. Zimmerman, B. J., & Bandura, A. (1994). Impact of self-regulatory influences on writing course attainment. American Educational Research Journal, 31, 845–862.
Metadaten
Titel
Exploring embedded guidance and self-efficacy in educational multi-user virtual environments
verfasst von
Brian C. Nelson
Diane Jass Ketelhut
Publikationsdatum
01.12.2008
Verlag
Springer US
Erschienen in
International Journal of Computer-Supported Collaborative Learning / Ausgabe 4/2008
Print ISSN: 1556-1607
Elektronische ISSN: 1556-1615
DOI
https://doi.org/10.1007/s11412-008-9049-1

Weitere Artikel der Ausgabe 4/2008

International Journal of Computer-Supported Collaborative Learning 4/2008 Zur Ausgabe

EditorialNotes

CSCL practices

Premium Partner