2008 | OriginalPaper | Buchkapitel
GPU in Haptic Rendering of Deformable Objects
verfasst von : Hans Fuhan Shi, Shahram Payandeh
Erschienen in: Haptics: Perception, Devices and Scenarios
Verlag: Springer Berlin Heidelberg
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We present some results regarding utilizing Graphics Processing Unit (GPU) for computing the deformation of two experimental objects. A suture simulation model with GPU and a 2D deformable cloth model with nVidia CUDA techniques are also proposed. We conducted experimental studies to compare the GPU-based suture models and with the CPU implementation. We also experimented with the implicit model of the 2D mesh which offer similar computational challenges associated with any Finite-Element modeling approaches. A method for computing the inverse of a matrix with truncated Neumann series is also introduced.