Skip to main content

2023 | OriginalPaper | Buchkapitel

6. Key Applications

verfasst von : Jon Peddie

Erschienen in: Augmented Reality

Verlag: Springer International Publishing

Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.

search-config
loading …

Abstract

The possibilities of augmented reality run the gamut from basic informational purposes to enterprise needs, fulfilling training and onsite job assistance. With modern computer-aided design (CAD) programs, it is possible to generate elaborate three-dimensional representations of data that can lead us to spectacular insights of very complex relationships and to extend the value of the original design out to service and maintenance, facility management, operations, etc.
Augmented reality will completely alter the education sector from training to sports to remedial education.
One of the first applications for augmented reality was how to repair a copying machine and automotive repair. Augmented reality is also used as a tool for design review and to evaluate present models while design is still in the development stage. Virtual models that replace real ones are being used to inform customers and public about new products.
The medical field is so broad that there are dozens of applications, enough for a book of its own. From enabling health-care workers in a hospital or doctor’s office to be mobile and still be able to access health records and/or enter data into forms, to providing telepresence capabilities, so a remotely located field medic can be guided by a physician from a hospital across the world.
The military has played an important role in the creation and development of wearable augmented reality, starting back in 1963 with Bell helicopter which inspired Ivan Sutherland.
Augmented reality is not a single thing, say like a PC or a smartphone. Rather it is a collection of hardware and software capabilities with an almost endless list of applications. This is the good news in terms of the market opportunity and growth and the bad news if you want to chronicle and analyze the technology and market.
It cannot be said too often that the needs and uses of commercial and enterprise augmented reality users are dramatically different from consumers. Whereas consumers are mostly concerned with appearance and price, commercial and enterprise users are more concerned with functionality and return on investment.

Sie haben noch keine Lizenz? Dann Informieren Sie sich jetzt über unsere Produkte:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Fußnoten
1
Feiner et al. [3], Grubb [4].
 
2
Hsinchu, Chloe Liao; Hwang, Adam, Coretronic Reality develops AR solutions in line with metaverse, Digitimes, March 2022, https://​www.​digitimes.​com/​news/​a20220218PD208/​ar-display-components.​html
 
4
Willers, Dominik, Augmented Reality at Airbus, 2006, International Symposium on Mixex & Augmented Reality, http://​ismar06.​tinmith.​net/​data/​3a-Airbus.​pdf
 
5
Groundbreaking Augmented Reality-Based Reading Curriculum Launches, “PRweb”, 23 October 2011.
 
6
Kandikonda Keerthi, Using Virtual Reality and Augmented Reality to Teach Human Anatomy, The University of Toledo Digital Repository, May 2011, http://​utdr.​utoledo.​edu/​cgi/​viewcontent.​cgi?​article=​1625&​context=​theses-dissertations
 
7
Hoffelder, Nate, Augmented Reality Shows Up in a Japanese Textbook (video), April, 2012, http://​the-digital-reader.​com/​2012/​04/​08/​augmented-reality-shows-up-in-a-japanese-textbook-video/​
 
8
Bajura et al. [1].
 
9
Zhu, Egui; Hadadgar, Arash; Masiello, Italo, and Zarycorresponding Nabil, Augmented reality in healthcare education: an integrative review, http://​www.​ncbi.​nlm.​nih.​gov/​pmc/​articles/​PMC4103088/​
 
10
Boud et al. [2].
 
11
Lee [6].
 
13
Babb, Greg, Augmented Reality Can Increase Productivity, AREA blog » Analysis, http://​thearea.​org/​augmented-reality-can-increase-productivity/​
 
14
Papagiannis, Helen, Augmented Reality Applications: Helping the Blind to See, Tech Innovation, Intel, February 10, 2015. https://​iq.​intel.​com/​augmented-reality-applications-helping-the-blind-to-see/​
 
15
Ortiz-Catalan et al. [8].
 
17
U.S. Postal Service’s Augmented Reality App Builds Excitement for Holiday Gift Deliveries, https://​about.​usps.​com/​news/​national-releases/​2016/​pr16_​098.​htm
 
18
Brodersen, Marcus B., Column: The past and present of virtual production—and where it could go next, November 28, 2022,https://​www.​newscaststudio.​com/​2022/​11/​28/​column-where-virtual-production-will-go/​
 
20
Retail Data: 100 Stats About Retail, eCommerce & Digital Marketing, https://​www.​nchannel.​com/​blog/​retail-data-ecommerce-statistics/​
 
21
Smithson, Alan, Why Blippar Failed, a unicorn startup post-mortem, Dec 20, 2018, https://​alan-smithson.​medium.​com/​why-blippar-failed-a-unicorn-startup-post-mortem-57fcb8a055a0
 
22
Butcher, Mike, After its near-death experience, AR pioneer Blippar is back with $5 M in funding and a B2B model, March 23, 2021, https://​techcrunch.​com/​2021/​03/​23/​after-its-near-death-experience-ar-pioneer-blippar-is-back-with-5m-in-funding-and-a-b2b-model/​
 
23
Peddie [9].
 
30
Joseph Rampolla, Virtual/augmented reality adult porn bridges gap to augmented child porn …. Not if, but when, March 12, 2015, http://​www.​ardirt.​com/​general-news/​virtual-augmented-reality-adult-porn-bridges-gap-to-augmented-child-porn-not-if-but-when.​html
 
31
Wassom [10].
 
34
Jarrett [5].
 
35
Falcon 2000 Becomes First Business Jet Certified Category III A by JAA and FAA; Aviation Weeks Show News Online September 7, 1998.
 
37
NASA develops Augmented Reality headset for commercial pilots, http://​phys.​org/​news/​2012-03-nasa-ar-headset-commercial.​html
 
38
 
39
US Patent 4,084,184”TV Object locator and image identifier” David W. Crain.
 
Literatur
2.
Zurück zum Zitat Boud, A. C., Haniff, D. J., Baber, C., & Steiner, S. J. (1999). Virtual reality and augmented reality as a training tool for assembly tasks. In Proceedings of the IEEE international conference on information visualization (pp. 32–36). Boud, A. C., Haniff, D. J., Baber, C., & Steiner, S. J. (1999). Virtual reality and augmented reality as a training tool for assembly tasks. In Proceedings of the IEEE international conference on information visualization (pp. 32–36).
3.
Zurück zum Zitat Feiner, S. K., Webster, A. C., Krueger III T. E., MacIntyre, B., & Keller Edward, J. (1995, Summer). Architectural anatomy, Department of Computer Science, School of Architecture, Columbia University, New York, NY 10027. Journal Presence: Teleoperators and Virtual Environments Archive, 4(3), 318–325. MIT Press Cambridge, MA. Feiner, S. K., Webster, A. C., Krueger III T. E., MacIntyre, B., & Keller Edward, J. (1995, Summer). Architectural anatomy, Department of Computer Science, School of Architecture, Columbia University, New York, NY 10027. Journal Presence: Teleoperators and Virtual Environments Archive, 4(3), 318–325. MIT Press Cambridge, MA.
4.
Zurück zum Zitat Grubb, H. (1901, March 20). A new collimating-telescope gun sight for large and small ordnance. The Scientific Transactions of the Royal Dublin Society. Grubb, H. (1901, March 20). A new collimating-telescope gun sight for large and small ordnance. The Scientific Transactions of the Royal Dublin Society.
5.
Zurück zum Zitat Jarrett, D. N. (2005). Cockpit engineering (p. 189). Ashgate Pub. ISBN 0-7546-1751-3. ISBN 9780754617518. Retrieved 2012-07-14. Jarrett, D. N. (2005). Cockpit engineering (p. 189). Ashgate Pub. ISBN 0-7546-1751-3. ISBN 9780754617518. Retrieved 2012-07-14.
6.
Zurück zum Zitat Lee, K. (2012, March). Augmented reality in education and training, (PDF). Techtrends: Linking Research & Practice To Improve Learning, 56(2). Retrieved 2014-05-15. Lee, K. (2012, March). Augmented reality in education and training, (PDF). Techtrends: Linking Research & Practice To Improve Learning, 56(2). Retrieved 2014-05-15.
9.
Zurück zum Zitat Peddie, J. (2013). The history of visual magic in computers. Springer-Verlag. ISBN 978-1-4471-4931-6.CrossRef Peddie, J. (2013). The history of visual magic in computers. Springer-Verlag. ISBN 978-1-4471-4931-6.CrossRef
10.
Zurück zum Zitat Wassom, B. (2014, December 10). Augmented reality law, privacy, and ethics. Elsevier. ISBN-13: 978-0128002087. Wassom, B. (2014, December 10). Augmented reality law, privacy, and ethics. Elsevier. ISBN-13: 978-0128002087.
Metadaten
Titel
Key Applications
verfasst von
Jon Peddie
Copyright-Jahr
2023
DOI
https://doi.org/10.1007/978-3-031-32581-6_6

Premium Partner